Some shaders have a unique attribute to disable receival of effect lighting. The following two shader labels are emission only, but only the latter shader label disables receival of effect lighting:
SFX_PBS_0000000000000100
SFX_PBS_0000000000004100
The following picture demonstrates when this attribute is enabled and when it is disabled. The stage's uppermost pink surface is a separate mesh from the rest of the stage, and as a result is what is affected by the changes.

Some shaders have a unique attribute to disable receival of effect lighting. The following two shader labels are emission only, but only the latter shader label disables receival of effect lighting:
The following picture demonstrates when this attribute is enabled and when it is disabled. The stage's uppermost pink surface is a separate mesh from the rest of the stage, and as a result is what is affected by the changes.
