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Forgot to same the base class and type of getSpeedMod
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‎docs/getting-started/object-traits.md‎

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@@ -70,7 +70,7 @@ These are methods which can either be inherited or statically define behavior de
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| Method | Behavior | Base Class | Game Object Type | Can Be Inherited |
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|----------------------------|-------------------------------------------------------------------------------------------|----------------------|------------------|------------------|
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| `getDefaultMainColorID` | Gets the default main color ID given when the object is created, 0 = color disabled. | `GameObject` | N.A. | Yes |
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| `getSpeedMod` | Gets the speed mod of the object to apply to the gameplay. | `GameObject` | N.A. | Yes |
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| `getSpeedMod` | Gets the speed mod of the object to apply to the gameplay. | `EffectGameObject` | `Modifier` | Yes |
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| `canRotateFree` | If the object can be rotated without 90deg snapping (Unsupported). | `GameObject` | N.A. | No |
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| `ignoreEditorDuration` | If the trigger duration handling should be removed. | `EffectGameObject` | `Modifier` | Yes |
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| `isColorTrigger` | If the trigger can affect color channels. | `EffectGameObject` | `Modifier` | Yes |

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