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Refactored game layer variable names to be consistent #84

Refactored game layer variable names to be consistent

Refactored game layer variable names to be consistent #84

Workflow file for this run

name: Build Geode Mod
on:
workflow_dispatch:
inputs:
deploy-pages:
description: Deploy pages after building?
required: false
default: false
type: boolean
push:
branches:
- "main"
- "pipeline-tests"
permissions:
contents: read
pages: write
id-token: write
jobs:
build:
strategy:
fail-fast: false
matrix:
config:
- name: Windows
os: windows-latest
- name: macOS
os: macos-latest
- name: iOS
os: macos-latest
target: iOS
- name: Android32
os: ubuntu-latest
target: Android32
- name: Android64
os: ubuntu-latest
target: Android64
name: ${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
steps:
- uses: actions/checkout@v7
- name: Build the mod
uses: geode-sdk/build-geode-mod@main
with:
combine: true
export-symbols: true
target: ${{ matrix.config.target }}
package:
name: Package builds
runs-on: ubuntu-latest
needs: build
steps:
- name: Combine builds
uses: geode-sdk/build-geode-mod/combine@main
id: build
- name: Upload build artifacts
uses: actions/upload-artifact@v7
with:
name: Object-Collab Build
path: ${{ steps.build.outputs.build-output }}
deploy-pages:
name: Deploy pages
if: github.event.inputs['deploy-pages'] == 'true'
runs-on: windows-latest
needs: build
environment:
name: pages
url: ${{ steps.deployment.outputs.page_url }}
steps:
- uses: actions/checkout@v7
with:
path: ./Object-Collab
- name: Download Flash
uses: robinraju/release-downloader@v1.13
with:
repository: hiimjasmine00/flash
latest: true
fileName: flash.exe
- name: Setup Geode CLI
uses: geode-sdk/cli/.github/actions/setup@main
- name: Get Geode version
id: geode
shell: bash
run: |
cd Object-Collab
GEODE_VERSION=$(jq -r '.geode' mod.json)
GEODE_VERSION=v${GEODE_VERSION#v}
echo "Geode Version: $GEODE_VERSION"
# set GITHUB_OUTPUT
echo "version=$GEODE_VERSION" >> $GITHUB_OUTPUT
- name: Generate documentation
shell: bash
run: |
mkdir -p "${{ github.workspace }}/cli-profile/geode/mods"
geode profile add --name Object-Collab "${{ github.workspace }}/cli-profile/GeometryDash.exe" win
geode sdk install "${{ github.workspace }}/geode"
export GEODE_SDK="${{ github.workspace }}/geode"
echo "GEODE_SDK=$GEODE_SDK" >> $GITHUB_ENV
geode sdk update ${{ steps.geode.outputs.version }} && geode sdk install-binaries
mkdir pages
cd pages
../flash.exe -i ../Object-Collab -o Object-Collab --overwrite
- name: Upload pages
uses: actions/upload-pages-artifact@v5
with:
path: ./pages/Object-Collab
- name: Deploy pages
id: deployment
uses: actions/deploy-pages@v5