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Cleanup old event comments
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worlds/frogmonster/__init__.py

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Original file line numberDiff line numberDiff line change
@@ -180,10 +180,6 @@ def set_rules(self) -> None:
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self.multiworld.get_location(l.eye_fragment, self.player).place_locked_item(self.create_item(i.eye_fragment))
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self.multiworld.get_location(l.goal, self.player).access_rule = lambda state: state.can_reach(l.eye_fragment, "Location", self.player)
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# Set events.
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#self.multiworld.get_location(l.workshop_access, self.player).place_locked_item(self.create_event(i.workshop_key))
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#self.multiworld.get_location(l.orchus_key, self.player).place_locked_item(self.create_event(i.orchus_key))
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# Exclude or prioritize locations according to locations.py. This will be overwritten by any YAML declarations.
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for location in location_data_table.items():
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if location[1].progress_type != LocationProgressType.DEFAULT:

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