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436 lines (349 loc) · 13.1 KB
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using System;
using System.Collections.Generic;
using System.Linq;
namespace mkr1kpz
{
public abstract class LightNode : IEnumerable<LightNode>
{
public abstract string OuterHtml();
public abstract string InnerHtml();
public abstract void Accept(IHtmlVisitor visitor);
public virtual IEnumerator<LightNode> GetEnumerator()
{
// Default to Depth First Search
return new HtmlDepthIterator(this);
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
public class LightTextNode : LightNode
{
private readonly string _text;
public LightTextNode(string text)
{
_text = text;
}
public override string OuterHtml() => _text;
public override string InnerHtml() => _text;
public string GetText() => _text;
public override void Accept(IHtmlVisitor visitor)
{
visitor.VisitTextNode(this);
}
}
public enum DisplayType { Block, Inline }
public enum ClosingType { SelfClosing, WithClosingTag }
public class LightElementNode : LightNode
{
protected string _tag;
protected DisplayType _displayType;
protected ClosingType _closingType;
protected List<string> _cssClasses = new();
protected List<LightNode> _children = new();
public INodeState NodeState { get; set; }
public LightElementNode(string tag, DisplayType displayType, ClosingType closingType)
{
_tag = tag;
_displayType = displayType;
_closingType = closingType;
NodeState = new ExpandedNodeState();
OnCreated();
}
// Template method hooks
protected virtual void OnCreated() { }
protected virtual void OnInserted(LightNode node) { }
protected virtual void OnClassListApplied() { }
public virtual int ChildrenCount => _children.Count;
public virtual string Tag => _tag;
public virtual DisplayType Display => _displayType;
public virtual ClosingType Closing => _closingType;
public IReadOnlyList<LightNode> Children => _children;
public virtual void AddClass(string cssClass)
{
_cssClasses.Add(cssClass);
OnClassListApplied();
}
public virtual void AddChild(LightNode node)
{
_children.Add(node);
OnInserted(node);
}
public virtual void RemoveChild(LightNode node) => _children.Remove(node);
public virtual void RemoveClass(string cssClass)
{
_cssClasses.Remove(cssClass);
OnClassListApplied();
}
public override string InnerHtml() => NodeState.RenderInnerHtml(this);
// Utility to get base InnerHtml
public string BaseInnerHtml() => string.Concat(_children.Select(c => c.OuterHtml()));
public override string OuterHtml()
{
var classes = _cssClasses.Count == 0 ? "" : $" class=\"{string.Join(" ", _cssClasses)}\"";
if (Closing == ClosingType.SelfClosing)
{
return $"<{Tag}{classes}/>";
}
return $"<{Tag}{classes}>{InnerHtml()}</{Tag}>";
}
public override void Accept(IHtmlVisitor visitor)
{
visitor.VisitElementNode(this);
foreach (var child in _children)
{
child.Accept(visitor);
}
}
}
// Example of using the Template Method
public class CustomElementNode : LightElementNode
{
public CustomElementNode(string tag, DisplayType displayType, ClosingType closingType)
: base(tag, displayType, closingType) { }
protected override void OnCreated()
{
Console.WriteLine($"[Hook] Element <{_tag}> was created.");
}
protected override void OnInserted(LightNode node)
{
Console.WriteLine($"[Hook] Node inserted into <{_tag}>.");
}
protected override void OnClassListApplied()
{
Console.WriteLine($"[Hook] Classes applied to <{_tag}>: {string.Join(", ", _cssClasses)}");
}
}
public class HtmlDepthIterator : IEnumerator<LightNode>
{
private readonly LightNode _root;
private LightNode _current;
private Stack<LightNode> _stack;
public HtmlDepthIterator(LightNode root)
{
_root = root;
Reset();
}
public LightNode Current => _current;
object System.Collections.IEnumerator.Current => Current;
public bool MoveNext()
{
if (_stack.Count == 0) return false;
_current = _stack.Pop();
if (_current is LightElementNode element)
{
// Push children in reverse order so they are processed left-to-right
for (int i = element.Children.Count - 1; i >= 0; i--)
{
_stack.Push(element.Children[i]);
}
}
return true;
}
public void Reset()
{
_stack = new Stack<LightNode>();
_stack.Push(_root);
_current = null;
}
public void Dispose() { }
}
public class HtmlBreadthIterator : IEnumerator<LightNode>
{
private readonly LightNode _root;
private LightNode _current;
private Queue<LightNode> _queue;
public HtmlBreadthIterator(LightNode root)
{
_root = root;
Reset();
}
public LightNode Current => _current;
object System.Collections.IEnumerator.Current => Current;
public bool MoveNext()
{
if (_queue.Count == 0) return false;
_current = _queue.Dequeue();
if (_current is LightElementNode element)
{
foreach (var child in element.Children)
{
_queue.Enqueue(child);
}
}
return true;
}
public void Reset()
{
_queue = new Queue<LightNode>();
_queue.Enqueue(_root);
_current = null;
}
public void Dispose() { }
}
public interface ICommand
{
void Execute();
void Undo();
}
public class AddChildCommand : ICommand
{
private readonly LightElementNode _parent;
private readonly LightNode _child;
public AddChildCommand(LightElementNode parent, LightNode child)
{
_parent = parent;
_child = child;
}
public void Execute() => _parent.AddChild(_child);
public void Undo() => _parent.RemoveChild(_child);
}
public class AddClassCommand : ICommand
{
private readonly LightElementNode _element;
private readonly string _cssClass;
public AddClassCommand(LightElementNode element, string cssClass)
{
_element = element;
_cssClass = cssClass;
}
public void Execute() => _element.AddClass(_cssClass);
public void Undo() => _element.RemoveClass(_cssClass);
}
public class HtmlCommandManager
{
private readonly Stack<ICommand> _history = new();
public void ExecuteCommand(ICommand command)
{
command.Execute();
_history.Push(command);
}
public void Undo()
{
if (_history.Count > 0)
{
var command = _history.Pop();
command.Undo();
}
}
}
public interface INodeState
{
string RenderInnerHtml(LightElementNode node);
}
public class ExpandedNodeState : INodeState
{
public string RenderInnerHtml(LightElementNode node)
{
return node.BaseInnerHtml();
}
}
public class CollapsedNodeState : INodeState
{
public string RenderInnerHtml(LightElementNode node)
{
return "...";
}
}
public interface IHtmlVisitor
{
void VisitElementNode(LightElementNode node);
void VisitTextNode(LightTextNode node);
}
public class HtmlTextExtractorVisitor : IHtmlVisitor
{
public string ExtractedText { get; private set; } = "";
public void VisitElementNode(LightElementNode node)
{
// Just traverse, text will be collected in VisitTextNode
}
public void VisitTextNode(LightTextNode node)
{
ExtractedText += node.GetText() + " ";
}
}
public class ElementCounterVisitor : IHtmlVisitor
{
public Dictionary<string, int> TagCounts { get; } = new();
public void VisitElementNode(LightElementNode node)
{
if (TagCounts.ContainsKey(node.Tag))
TagCounts[node.Tag]++;
else
TagCounts[node.Tag] = 1;
}
public void VisitTextNode(LightTextNode node)
{
// Do not count text nodes as tags
}
}
class Program
{
static void Main(string[] args)
{
Console.WriteLine("MKR 1 - Design Patterns in LightHTML\n");
Console.WriteLine("--- Template Method ---");
var customDiv = new CustomElementNode("div", DisplayType.Block, ClosingType.WithClosingTag);
customDiv.AddClass("container");
customDiv.AddClass("highlight");
customDiv.AddChild(new LightTextNode("Text inside custom node"));
Console.WriteLine("\nFinal HTML:");
Console.WriteLine(customDiv.OuterHtml());
Console.WriteLine("\n--- Iterator Pattern ---");
var tree = new LightElementNode("html", DisplayType.Block, ClosingType.WithClosingTag);
var head = new LightElementNode("head", DisplayType.Block, ClosingType.WithClosingTag);
var body = new LightElementNode("body", DisplayType.Block, ClosingType.WithClosingTag);
tree.AddChild(head);
tree.AddChild(body);
body.AddChild(new LightElementNode("h1", DisplayType.Block, ClosingType.WithClosingTag));
body.AddChild(new LightElementNode("p", DisplayType.Block, ClosingType.WithClosingTag));
Console.WriteLine("Depth-First Search (Default foreach):");
foreach (var node in tree)
{
if (node is LightElementNode el) Console.WriteLine($"Found element: {el.Tag}");
else Console.WriteLine("Found text node");
}
Console.WriteLine("\nBreadth-First Search:");
var bfs = new HtmlBreadthIterator(tree);
while (bfs.MoveNext())
{
if (bfs.Current is LightElementNode el) Console.WriteLine($"Found element: {el.Tag}");
else Console.WriteLine("Found text node");
}
Console.WriteLine("\n--- Command Pattern ---");
var manager = new HtmlCommandManager();
var cmdDiv = new LightElementNode("div", DisplayType.Block, ClosingType.WithClosingTag);
Console.WriteLine("Executing: Add class 'primary'");
manager.ExecuteCommand(new AddClassCommand(cmdDiv, "primary"));
var span = new LightElementNode("span", DisplayType.Inline, ClosingType.WithClosingTag);
Console.WriteLine("Executing: Add child <span>");
manager.ExecuteCommand(new AddChildCommand(cmdDiv, span));
Console.WriteLine($"HTML before undo: {cmdDiv.OuterHtml()}");
manager.Undo();
Console.WriteLine($"HTML after 1st undo: {cmdDiv.OuterHtml()}");
manager.Undo();
Console.WriteLine($"HTML after 2nd undo: {cmdDiv.OuterHtml()}");
Console.WriteLine("\n--- State Pattern ---");
var stateDiv = new LightElementNode("div", DisplayType.Block, ClosingType.WithClosingTag);
stateDiv.AddChild(new LightTextNode("This is some text inside the div"));
stateDiv.AddChild(new LightElementNode("p", DisplayType.Block, ClosingType.WithClosingTag));
Console.WriteLine("Expanded State:");
Console.WriteLine(stateDiv.OuterHtml());
Console.WriteLine("Changing state to Collapsed...");
stateDiv.NodeState = new CollapsedNodeState();
Console.WriteLine(stateDiv.OuterHtml());
Console.WriteLine("\n--- Visitor Pattern ---");
var textExtractor = new HtmlTextExtractorVisitor();
var elementCounter = new ElementCounterVisitor();
tree.Accept(textExtractor);
tree.Accept(elementCounter);
Console.WriteLine($"Extracted Text from whole tree: {textExtractor.ExtractedText.Trim()}");
Console.WriteLine("Tag Counts:");
foreach (var kvp in elementCounter.TagCounts)
{
Console.WriteLine($"- <{kvp.Key}>: {kvp.Value}");
}
}
}
}