- Refine History List with a sortable/searchable table
√ Flag to nullify item stat inheritance (For Bags)
+ This should remove the need for inventory types and they'll simply be items
√ [STARTED] History / Log
√ Solve when to update history as all will trigger from other clients in "auto" mode
! Create new serverside class for entities
+ New class handles checking for tracked keys during updates and adding history
+ History gets updated and synced back with the modify response as needed
√ For list differences, finish counting by ID to determine new
√ Use current time
√ Location Changes
√ XP Changes
+ Archetype Changes
√ Stat Changes
+ Damage Changes
- Ability bonus for having something in a slot
- Items disable other slot types when worn
- For example a war helment disables "goggles" or "eye wear"
- Report damage by equipped weapon (Checking validity: Slots have an "Active Character Damage" to mark where a weapon gets calculated from)
- Range band "advantage" & "disadvantage" dice gains for attacks
- Possibly use weapon types
- must include abilities
- Hardpoint usage separated from encumberance (Allows encumberance reduction with hardpoint consumption)
√ Paged Table
+ Doesn't properly follow current filter at load
+ When changing data sources and beyond the highest page, doesn't backtrack well
+ Changing data source seems problematic in general with regard to page
√ Info "Back" button needs to rewind base and target as well as record
- Archetype Field Set
√ Shop Interface
√ Bag Info Display
√ Ship Display
+ Passenger Manifest
+ Entities with "Inside" that entity set
+ May need a helper function to index this changing for speed purposes, but not likely
√ Update Location output with contained entities
+ Including Sublocations and Entities in those locations
+ Entities sitting in entities can be skipped
√ History Display
+ Widget for entity
√ Master set location control
+ Under location - Set location for a party
+ From the galaxy, add locations to target list and allow entities to have location set
√ Galaxy add location column (For location name)
+ Possibly limited to entity & location types
√ Knowledge table widget for entities to list knowledge
+ Only updates when the entity updates and the length of knowledge differs from the current cache
+ Should cache a translation of the knowledge array for the table to index and sort nicely
+ Self contained description display to allow multiple knowledges to be viewed at once
- Info comparison state to "store" the current record for comparison that can be closed from a side-by-side view + Give a "DIFF" for any calculated fields? √ Clicking on a skill in character view sets it up for leveling + This will involve $emit & v-on + Clicking it while it is set for leveling opens info + An info icon appears next to the selected skill for leveling √ Add custom skills to skill area widget for entities
- Need UI for controling Entity widgets for display (Simple list, stores to entity)
√ Roll Dice
+ Universe needs a way to specify its available dice configurations
+ Roller needs to be able to select from the available dice configurations
√ Historical note taking Widget at a player level, maybe save to player itself
+ Has a "current" note
+ Has a scrolling collapsable list of previous notes
+ Clicking previous notes opens info tab
+ Clicking the "edit" on a previous note moves it to "current"
+ Notes sort by name only with a toggable direction
+ Listing has a filter that searches the
_searchkey for deeper information
√ Restock Shop
√ Self check-out from shop view once created
√ Equip item to an item
+ This should always require the item to be send takes a slot
+ Additionally the receiving item should have a free slot, but this should be a report on the display for now
- Give room to entity
- Universe Time √ Limit "Give" list of entities to current party AND entities that also have "inside" the same as the current source entity √ Display calculated "Dice" results more standardly through the calculator class
√ Galaxy + Sort Targets by name ignoring case + Sort types by name √ In basic info, clean up "Skill Check" display