Describe the bug
A clear and concise description of what the bug is.
If I use the command /mw setup lobby spawnpoint to set the spawnpoint for the lobby, it doesn't differentiate the worlds. So if I set it in world1 and the main world is world, it ports me to world.
To Reproduce
Steps to reproduce the behavior:
- Create a new world via multiverse-core
- Create a spawnpoint lobby in the new world
- Create a missilewars sign
- Try where it teleports you
Expected behavior
A clear and concise description of what you expected to happen.
The name of the world in which the spawnponint is is written into the file. So the function will teleport correctly.
Screenshots
If applicable, add screenshots to help explain your problem.

Server (please complete the following information):
- OS: [e.g. Debian, Windows]
- Minecraft version 1.20.1
- Java version [e.g. 11, 17]
- Version 4.5.3
Additional context
Add any other context about the problem here.
Describe the bug
If I use the command /mw setup lobby spawnpoint to set the spawnpoint for the lobby, it doesn't differentiate the worlds. So if I set it in world1 and the main world is world, it ports me to world.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The name of the world in which the spawnponint is is written into the file. So the function will teleport correctly.
Screenshots
Server (please complete the following information):
Additional context