Question about v2.4.2.9: Can we use FieldSentry's manual sleep command as a temporary workaround for NPC contracts? #664
Josselin-Bontemps
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Hi @TisonK,
Thanks for the v2.4.2.9 pre-release! The addition of FieldSentry is amazing, and I noticed in your notes that proper support for NPC neighbour favours is on the way so that helping them harvest is never made impossible by their soil state.
While we wait for the automated system to be fully implemented, I have a quick question about the current console commands:
If I put a field to sleep right before accepting an NPC harvest contract, will it effectively freeze the soil values and safely bypass the nutrient/disease yield penalties during the mission?
If it works this way, it could serve as a perfect manual workaround for those of us who want to keep doing neighbour contracts without failing them due to low yields, until the automated contract masking is rolled out.
Thanks again for your incredible work, our soil definitely remembers!
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