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Crashing when opening a Pantheon Pack #34

Description

@marcoQ98

Oops! The game crashed:
[SMODS familiar "Items/Consumable Types/Sacred/Zeus.lua"]:12: attempt to index global 'i_hands' (a nil value)

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1620a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows
Steamodded Mods:
1: Galdur by Eremel_ [ID: galdur, Priority: -10000, Version: 1.2.1d, Uses Lovely]
2: Card Sleeves by Larswijn [ID: CardSleeves, Priority: -10, Version: 1.9.2, Uses Lovely]
3: Next Ante Preview by DigitalDetective47 [ID: AntePreview, Priority: -1000000, Version: 3.0.3, Uses Lovely]
4: JokerDisplay by nh6574 [ID: JokerDisplay, Priority: -1000000000, Version: 1.10.5, Uses Lovely]
5: Aura by MathIsFun_, MRTorres, ChromaPIE, Bard, TwoBlueDogs [ID: Aura, Version: 0.604.2a, Uses Lovely]
6: Familiar by RattlingSnow353, humplydinkle [ID: familiar, Priority: 1, Version: 0.2.1, Uses Lovely]
7: Celestial Level Up by Ephraim225 [ID: CelestialOverhaul, Priority: -1000000, Version: 1.0.0]
8: Handy by SleepyG11 [ID: Handy, Version: 1.5.1p, Uses Lovely]
9: SystemClock by Breezebuilder [ID: SystemClock, Priority: 100000, Version: 1.7.1, Uses Lovely]
10: Blueprint by stupxd aka stupid, Jonathan [ID: blueprint, Priority: 69, Version: 3.3, Uses Lovely]
Lovely Mods:

Stack Traceback

(3) Lua method 'loc_vars' at file 'Items/Consumable Types/Sacred/Zeus.lua:12' (from mod with id familiar)
Local variables:
self = table: 0x212a73f8 {can_use:function: 0x212a66f8, loc_vars:function: 0x212a6620, object_type:Consumable, _saved_d_u:true, original_key:zeus, mod:table: 0x205b93e8 (more...)}
info_queue = table: 0x207be790 {}
card = table: 0x20e27400 {click_offset:table: 0x20de2a68, static_rotation:false, ambient_tilt:0.2, parent:table: 0x21773a98, T:table: 0x20de28b0, joker_display_update_time_variance:0.776768952121 (more...)}
(*temporary) = table: 0x20928000 {}
(*temporary) = table: 0x20911ef0 {}
(*temporary) = nil
(*temporary) = string: "Flush"
(*temporary) = string: "attempt to index global 'i_hands' (a nil value)"
(4) Lua method 'generate_ui' at Steamodded file 'src/game_object.lua:1247'
Local variables:
self = table: 0x212a73f8 {can_use:function: 0x212a66f8, loc_vars:function: 0x212a6620, object_type:Consumable, _saved_d_u:true, original_key:zeus, mod:table: 0x205b93e8 (more...)}
info_queue = table: 0x207be790 {}
card = table: 0x20e27400 {click_offset:table: 0x20de2a68, static_rotation:false, ambient_tilt:0.2, parent:table: 0x21773a98, T:table: 0x20de28b0, joker_display_update_time_variance:0.776768952121 (more...)}
desc_nodes = table: 0x20e13650 {}
specific_vars = table: 0x20ed0f38 {}
full_UI_table = table: 0x20e13628 {badges:table: 0x207c2900, info:table: 0x20dff440, main:table: 0x20e13650, card_type:Undiscovered, name:table: 0x207e34b0, type:table: 0x20dff468 (more...)}
target = table: 0x20ecb8c0 {vars:table: 0x20ed0f38, set:Familiar_Planets, type:descriptions, nodes:table: 0x20e13650, key:c_fam_zeus, AUT:table: 0x20e13628}
res = table: 0x20ecb8e8 {}
(5) Lua method 'generate_UIBox_ability_table' at file 'functions/common_events.lua:2935'
Local variables:
_c = table: 0x212a73f8 {can_use:function: 0x212a66f8, loc_vars:function: 0x212a6620, object_type:Consumable, _saved_d_u:true, original_key:zeus, mod:table: 0x205b93e8 (more...)}
full_UI_table = table: 0x20e13628 {badges:table: 0x207c2900, info:table: 0x20dff440, main:table: 0x20e13650, card_type:Undiscovered, name:table: 0x207e34b0, type:table: 0x20dff468 (more...)}
specific_vars = nil
card_type = string: "Undiscovered"
badges = table: 0x207c2900 {}
hide_desc = nil
main_start = nil
main_end = nil
card = table: 0x20e27400 {click_offset:table: 0x20de2a68, static_rotation:false, ambient_tilt:0.2, parent:table: 0x21773a98, T:table: 0x20de28b0, joker_display_update_time_variance:0.776768952121 (more...)}
first_pass = boolean: true
desc_nodes = table: 0x20e13650 {}
name_override = nil
info_queue = table: 0x207be790 {}
loc_vars = table: 0x20ed0f10 {}
cfg = table: 0x20a6ee38 {extra:table: 0x20a6eef8, h_chips:0, repetitions:0, mult:0, perma_blind_size:0, debuff_sources:table: 0x20a6ee60, h_x_chips:1, perma_mult:0, t_mult:0 (more...)}
specific_vars = table: 0x20ed0f38 {}
(6) Lua upvalue 'card_hover_ref' at file 'card.lua:4913'
Local variables:
self = table: 0x20e27400 {click_offset:table: 0x20de2a68, static_rotation:false, ambient_tilt:0.2, parent:table: 0x21773a98, T:table: 0x20de28b0, joker_display_update_time_variance:0.776768952121 (more...)}
(7) Lua upvalue 'old_Card_hover' at file 'galdur.lua:164' (from mod with id galdur)
Local variables:
self = table: 0x20e27400 {click_offset:table: 0x20de2a68, static_rotation:false, ambient_tilt:0.2, parent:table: 0x21773a98, T:table: 0x20de28b0, joker_display_update_time_variance:0.776768952121 (more...)}
(8) Lua upvalue 'hov' at file 'CardSleeves.lua:2240' (from mod with id CardSleeves)
Local variables:
self = table: 0x20e27400 {click_offset:table: 0x20de2a68, static_rotation:false, ambient_tilt:0.2, parent:table: 0x21773a98, T:table: 0x20de28b0, joker_display_update_time_variance:0.776768952121 (more...)}
(9) Lua method 'hover' at file 'GeneralOverrides.lua:153' (from mod with id Aura)
Local variables:
self = table: 0x20e27400 {click_offset:table: 0x20de2a68, static_rotation:false, ambient_tilt:0.2, parent:table: 0x21773a98, T:table: 0x20de28b0, joker_display_update_time_variance:0.776768952121 (more...)}
(10) Lua method 'update' at file 'engine/controller.lua:397'
Local variables:
self = table: 0x205fb3f8 {held_button_times:table: 0x20737c08, focus_cursor_stack_level:1, snap_cursor_to:table: 0x21465ad0, interrupt:table: 0x205cc258, saved_axis_cursor_speed:20 (more...)}
dt = number: 0.0166751
(11) Lua upvalue 'gameUpdateRef' at file 'game.lua:3000'
Local variables:
self = table: 0x2054cdb8 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x21538080, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x214c13d0 (more...)}
dt = number: 0.0166751
(12) Lua upvalue 'game_update_ref' at Steamodded file 'src/ui.lua:456'
Local variables:
self = table: 0x2054cdb8 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x21538080, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x214c13d0 (more...)}
dt = number: 0.0166751
(13) Lua upvalue 'upd' at file 'src/core.lua:121' (from lovely module systemclock.core)
Local variables:
self = table: 0x2054cdb8 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x21538080, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x214c13d0 (more...)}
dt = number: 0.0166751
(14) Lua method 'update' at file 'Aura.lua:704' (from mod with id Aura)
Local variables:
self = table: 0x2054cdb8 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x21538080, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x214c13d0 (more...)}
dt = number: 0.0166751
(15) Lua upvalue 'love_update_ref' at file 'main.lua:1024'
Local variables:
dt = number: 0.0166751
(16) Lua field 'update' at file 'modules/controller.lua:1099' (from lovely module handy/controller)
Local variables:
dt = number: 0.0166751
(17) Lua function '?' at file 'main.lua:962' (best guess)
(18) global C function 'xpcall'
(19) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 933 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

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