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crash when using the galaxy from a pack #28

Description

@thompson8964

Oops! The game crashed:
[SMODS familiar "Items/Consumable Types/Fortune/The Galaxy.:23: attempt to call global 'set_sprite_suits' (a nil value)

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0BETA-0711a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows
Steamodded Mods:
1: More Fluff by notmario, CHECK CREDITS IN MOD TAB [ID: MoreFluff, Version: 1.5.6, Uses Lovely]
2: Paperback by PaperMoon, OppositeWolf770, srockw, Nether, B [ID: paperback, Version: 0.7.1a, Uses Lovely]
3: Deltarune Cards by Snurrt [ID: deltarune_cards]
4: Ortalab by Balatro Discord [ID: ortalab, Priority: -4, Version: 0.9.0
demo-3.2.2g, Uses Lovely]
5: Familiar by RattlingSnow353, humplydinkle [ID: familiar, Priority: 1, Version: 0.2.1, Uses Lovely]
6: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg-223 [ID: Talisman, Version: 2.3.4, Uses Lovely]
Break Infinity: omeganum
7: UnStable by Kirbio, RamChops Games [ID: UnStable, Priority: 777, Version: 1.2c, Uses Lovely]
8: SDM_0's Stuff by SDM_0 [ID: sdm0sstuff, Version: 1.7.3a, Uses Lovely]
9: ExtraCredit by CampfireCollective [ID: extracredit, Priority: 1, Version: 1.3.0, Uses Lovely]
10: Deltarune Deck by nolo33lp [ID: DeltaruneDeck]
Lovely Mods:

Stack Traceback

(3) Lua method 'use' at file 'Items/Consumable Types/Fortune/The Galaxy.lua:23' (from mod with id familiar)
Local variables:
self = table: 0x0c90cae0 {can_use:function: 0x0c90cbe8, loc_vars:function: 0x0c90cbc8, object_type:Consumable, _saved_d_u:true, original_key:the_galaxy, mod:table: 0x0c0907e8 (more...)}
card = table: 0x0e6ef288 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, T:table: 0x0e6ef138, T_ref:table: 0x0e026610, bypass_discovery_center:true, extra_cost:0 (more...)}
(for index) = number: 1
(for limit) = number: 3
(for step) = number: 1
i = number: 1
(*temporary) = nil
(*temporary) = table: 0x0f0956c8 {STATIONARY:false, static_rotation:false, click_offset:table: 0x0f0960f0, area:table: 0x0eda2740, children:table: 0x0f09da30, ambient_tilt:0.2 (more...)}
(*temporary) = boolean: true
(*temporary) = string: "attempt to call global 'set_sprite_suits' (a nil value)"
(4) Lua upvalue 'use_consumeable' at file 'card.lua:1410'
Local variables:
self = table: 0x0e6ef288 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, T:table: 0x0e6ef138, T_ref:table: 0x0e026610, bypass_discovery_center:true, extra_cost:0 (more...)}
area = table: 0x0da9a1f8 {click_offset:table: 0x0da9a5a0, children:table: 0x0da9b0b8, shuffle_amt:0, parent:table: 0x0daa62d0, T:table: 0x0da9a3e8, T_ref:table: 0x0da9a918 (more...)}
copier = nil
used_tarot = table: 0x0e6ef288 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, T:table: 0x0e6ef138, T_ref:table: 0x0e026610, bypass_discovery_center:true, extra_cost:0 (more...)}
obj = table: 0x0c90cae0 {can_use:function: 0x0c90cbe8, loc_vars:function: 0x0c90cbc8, object_type:Consumable, _saved_d_u:true, original_key:the_galaxy, mod:table: 0x0c0907e8 (more...)}
(5) Lua upvalue 'use_consum' at Steamodded file 'src/overrides.lua:2328'
Local variables:
self = table: 0x0e6ef288 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, T:table: 0x0e6ef138, T_ref:table: 0x0e026610, bypass_discovery_center:true, extra_cost:0 (more...)}
area = table: 0x0da9a1f8 {click_offset:table: 0x0da9a5a0, children:table: 0x0da9b0b8, shuffle_amt:0, parent:table: 0x0daa62d0, T:table: 0x0da9a3e8, T_ref:table: 0x0da9a918 (more...)}
copier = nil
(6) Lua method 'use_consumeable' at file 'objects/decks.lua:99' (from mod with id ortalab)
Local variables:
self = table: 0x0e6ef288 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, T:table: 0x0e6ef138, T_ref:table: 0x0e026610, bypass_discovery_center:true, extra_cost:0 (more...)}
area = table: 0x0da9a1f8 {click_offset:table: 0x0da9a5a0, children:table: 0x0da9b0b8, shuffle_amt:0, parent:table: 0x0daa62d0, T:table: 0x0da9a3e8, T_ref:table: 0x0da9a918 (more...)}
copier = nil
(7) Lua function '?' at file 'functions/button_callbacks.lua:2293' (best guess)
Local variables:
e = table: 0x0f2d9a90 {pixellated_rect:table: 0x0e7ca0c8, click_offset:table: 0x0d296ca0, children:table: 0x0f2d9ab8, parent:table: 0x0f2d9730, T:table: 0x0d296bb0 (more...)}
mute = nil
nosave = nil
card = table: 0x0e6ef288 {sprite_facing:front, static_rotation:false, ambient_tilt:0.2, T:table: 0x0e6ef138, T_ref:table: 0x0e026610, bypass_discovery_center:true, extra_cost:0 (more...)}
area = table: 0x0da9a1f8 {click_offset:table: 0x0da9a5a0, children:table: 0x0da9b0b8, shuffle_amt:0, parent:table: 0x0daa62d0, T:table: 0x0da9a3e8, T_ref:table: 0x0da9a918 (more...)}
prev_state = number: 999
dont_dissolve = nil
delay_fac = number: 1
nc = nil
select_to = nil
freezers = table: 0x0ec75538 {}
(8) Lua method 'click' at file 'engine/ui.lua:988'
Local variables:
self = table: 0x0f2d9a90 {pixellated_rect:table: 0x0e7ca0c8, click_offset:table: 0x0d296ca0, children:table: 0x0f2d9ab8, parent:table: 0x0f2d9730, T:table: 0x0d296bb0 (more...)}
(9) Lua method 'update' at file 'engine/controller.lua:375'
Local variables:
self = table: 0x0c2f3f68 {held_button_times:table: 0x0c22eb38, focus_cursor_stack_level:1, snap_cursor_to:table: 0x0e0eff40, interrupt:table: 0x0c22eb60, GAMEPAD:table: 0x0c213078 (more...)}
dt = number: 0.0171706
(10) Lua upvalue 'gameUpdateRef' at file 'game.lua:2948'
Local variables:
self = table: 0x0c0600b0 {HUD_zodiac:table: 0x0f1cc048, F_GUIDE:false, F_CRASH_REPORTS:false, Ortalab_old_deck:table: 0x0ed9b358, F_QUIT_BUTTON:true, HUD_tags:table: 0x0f1cbfd0 (more...)}
dt = number: 0.0171706
(11) Lua upvalue 'upd' at Steamodded file 'src/ui.lua:84'
Local variables:
self = table: 0x0c0600b0 {HUD_zodiac:table: 0x0f1cc048, F_GUIDE:false, F_CRASH_REPORTS:false, Ortalab_old_deck:table: 0x0ed9b358, F_QUIT_BUTTON:true, HUD_tags:table: 0x0f1cbfd0 (more...)}
dt = number: 0.0171706
(12) Lua upvalue 'game_updateref' at file 'main.lua:1892'
Local variables:
self = table: 0x0c0600b0 {HUD_zodiac:table: 0x0f1cc048, F_GUIDE:false, F_CRASH_REPORTS:false, Ortalab_old_deck:table: 0x0ed9b358, F_QUIT_BUTTON:true, HUD_tags:table: 0x0f1cbfd0 (more...)}
dt = number: 0.0171706
(13) Lua upvalue 'game_updateref' at file 'other/colours.lua:1592' (from mod with id MoreFluff)
Local variables:
self = table: 0x0c0600b0 {HUD_zodiac:table: 0x0f1cc048, F_GUIDE:false, F_CRASH_REPORTS:false, Ortalab_old_deck:table: 0x0ed9b358, F_QUIT_BUTTON:true, HUD_tags:table: 0x0f1cbfd0 (more...)}
dt = number: 0.0171706
(14) Lua method 'update' at file 'MoreFluff.lua:1086' (from mod with id MoreFluff)
Local variables:
self = table: 0x0c0600b0 {HUD_zodiac:table: 0x0f1cc048, F_GUIDE:false, F_CRASH_REPORTS:false, Ortalab_old_deck:table: 0x0ed9b358, F_QUIT_BUTTON:true, HUD_tags:table: 0x0f1cbfd0 (more...)}
dt = number: 0.0171706
(15) Lua upvalue 'oldupd' at file 'main.lua:995'
Local variables:
dt = number: 0.0171706
(16) Lua field 'update' at file 'main.lua:1925'
Local variables:
dt = number: 0.0171706
(17) Lua function '?' at file 'main.lua:934' (best guess)
(18) global C function 'xpcall'
(19) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 905 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

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