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274 lines (241 loc) · 8.67 KB
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#include "TimeStepController.h"
#include "TimeManager.h"
#include "PositionBasedRigidBodyDynamics.h"
#include "TimeIntegration.h"
#include <iostream>
#include "PositionBasedDynamics.h"
#include "Timing.h"
#include "ConfigurationLoader.h"
using namespace PBD;
using namespace std;
using namespace Utilities;
TimeStepController::TimeStepController()
{
m_velocityUpdateMethod = 0;
m_maxIter = 15; //5
m_maxIterVel = 15; //5
m_collisionDetection = NULL;
m_gravity = Vector3r(0.0, -9.81, 0.0);
}
TimeStepController::~TimeStepController(void)
{
}
void TimeStepController::step(SimulationModel& model, Configuration& conf)
{
//START_TIMING("每帧总时长:");
TimeManager* tm = TimeManager::getCurrent();
const Real h = tm->getTimeStepSize();
clearAccelerations(model);
ParticleData& pd = model.getParticles();
#pragma omp parallel default(shared)
{
//粒子速度更新,并添加速度阻尼效果
#pragma omp for schedule(static)
for (int i = 0; i < model.getTriangleModels().size(); i++)
{
double airDragCoeff = model.getTriangleModels().at(i)->getAirDragCoeff();
unsigned int indexoffset = model.getTriangleModels().at(i)->getIndexOffset();
unsigned int pdNum = model.getTriangleModels().at(i)->getParticleMesh().numVertices();
for (unsigned int j = 0; j < pdNum; j++)
{
unsigned int index = j + indexoffset;
Vector3r v = pd.getVelocity(index).normalize();
Real v0 = pd.getVelocity(index).norm();
Real mass = pd.getMass(index) / pdNum;
Real area = pd.getArea(index);
Vector3r airDragForce = v * 0.5 * airDragCoeff * area * v0 * v0 * 15;
Vector3r acceleration = (pd.getAcceleration(index) * mass - airDragForce) * (pd.getInvMass(index)) * pdNum;
pd.getLastPosition(index) = pd.getOldPosition(index);
pd.getOldPosition(index) = pd.getPosition(index);
TimeIntegration::semiImplicitEuler(h, pd.getMass(index)/pdNum, pd.getPosition(index), pd.getVelocity(index), acceleration);
}
}
}
//START_TIMING("约束投影");
positionConstraintProjection(model);
//STOP_TIMING_AVG_PRINT;
#pragma omp parallel default(shared)
{
#pragma omp for schedule(static)
//更新当前速度
for (int i = 0; i < (int)pd.size(); i++)
{
if (m_velocityUpdateMethod == 0)
TimeIntegration::velocityUpdateFirstOrder(h, pd.getMass(i), pd.getPosition(i), pd.getOldPosition(i), pd.getVelocity(i));
else
TimeIntegration::velocityUpdateSecondOrder(h, pd.getMass(i), pd.getPosition(i), pd.getOldPosition(i), pd.getLastPosition(i), pd.getVelocity(i));
}
}
if (m_collisionDetection)
{
//START_TIMING("碰撞检测");
m_collisionDetection->collisionDetection(model, conf);
//STOP_TIMING_AVG_PRINT;
// STOP_TIMING_AVG;
}
//START_TIMING("碰撞处理");
velocityConstraintProjection(model);
//STOP_TIMING_AVG_PRINT;
//平滑
positionConstraintProjection2(model);
// compute new time
tm->setTime(tm->getTime() + h);
// STOP_TIMING_AVG;
//STOP_TIMING_AVG_PRINT;
#pragma omp parallel default(shared)
{
//粒子速度更新,并添加速度阻尼效果
#pragma omp for schedule(static)
for (int i = 0; i < model.getTriangleModels().size(); i++)
{
double airDragCoeff = conf.getClothCoeff().at(i)[4];
unsigned int indexoffset = model.getTriangleModels().at(i)->getIndexOffset();
unsigned int pdNum = model.getTriangleModels().at(i)->getParticleMesh().numVertices();
for (unsigned int j = 0; j < pdNum; j++)
{
unsigned int index = j + indexoffset;
if (m_velocityUpdateMethod == 0)
TimeIntegration::velocityUpdateFirstOrder(h, pd.getMass(index), pd.getPosition(index), pd.getOldPosition(index), pd.getVelocity(index));
else
TimeIntegration::velocityUpdateSecondOrder(h, pd.getMass(index), pd.getPosition(index), pd.getOldPosition(index), pd.getLastPosition(index), pd.getVelocity(index));
}
}
}
}
void TimeStepController::clearAccelerations(SimulationModel & model)
{
//////////////////////////////////////////////////////////////////////////
// particle model
//////////////////////////////////////////////////////////////////////////
ParticleData& pd = model.getParticles();
const unsigned int count = pd.size();
for (unsigned int i = 0; i < count; i++)
{
// Clear accelerations of dynamic particles
if (pd.getMass(i) != 0.0)
{
Vector3r& a = pd.getAcceleration(i);
a = m_gravity;
}
}
}
void TimeStepController::reset()
{
}
void TimeStepController::positionConstraintProjection(SimulationModel & model)
{
unsigned int iter = 0;
// init constraint groups if necessary
//model.initConstraintGroups();
SimulationModel::ConstraintVector& constraints = model.getConstraints();
//SimulationModel::ConstraintGroupVector& groups = model.getConstraintGroups();
/*for (unsigned int group = 0; group < groups.size(); group++)
{
const int groupSize = (int)groups[group].size();
#pragma omp parallel if(groupSize > MIN_PARALLEL_SIZE) default(shared)
{
#pragma omp for schedule(static)
for (int i = 0; i < groupSize; i++)
{
const unsigned int constraintIndex = groups[group][i];
constraints[constraintIndex]->resetLambda();
}
}
}*/
for (int i = 0; i < constraints.size(); i++)
{
constraints[i]->resetLambda();
}
while (iter < m_maxIter)
{
//for (unsigned int group = 0; group < groups.size(); group++)
//{
// const int groupSize = (int)groups[group].size();
// #pragma omp parallel if(groupSize > MIN_PARALLEL_SIZE) default(shared)
// {
// #pragma omp for schedule(static)
// for (int i = 0; i < groupSize; i++)
// {
// const unsigned int constraintIndex = groups[group][i];
// constraints[constraintIndex]->solvePositionConstraint(model); //根据公式求Δx1,Δx2
// //DistanceConstrain: Constraints.cpp:888
// //FEMTriangleConstrain:Constraints.cpp:1075
// //DihedralConstraint: Constraints.cpp:937
// }
// }
//}
#pragma omp parallel default(shared)
{
#pragma omp for schedule(static)
for (int i = 0; i < constraints.size(); i++)
{
constraints[i]->solvePositionConstraint(model);
}
}
iter++;
}
}
void TimeStepController::positionConstraintProjection2(SimulationModel& model)
{
unsigned int iter = 0;
SimulationModel::ConstraintVector& constraints = model.getConstraints();
while (iter < 5)
{
#pragma omp parallel default(shared)
{
#pragma omp for schedule(static)
for (int i = 0; i < constraints.size(); i++)
{
constraints[i]->solvePositionConstraint(model);
if (constraints[i]->getTypeId() == 2)
{
constraints[i]->solvePositionConstraint(model);
constraints[i]->solvePositionConstraint(model);
//constraints[i]->solvePositionConstraint(model);
//constraints[i]->solvePositionConstraint(model);
}
}
}
iter++;
}
}
void TimeStepController::velocityConstraintProjection(SimulationModel & model)
{
unsigned int iter = 0;
SimulationModel::ParticleRigidBodyContactConstraintVector& particleRigidBodyContacts = model.getParticleRigidBodyContactConstraints();
SimulationModel::ParticlesContactConstraintVector& particlesContacts = model.getParticlesContactConstraints();
while (iter < m_maxIterVel)
{
for (unsigned int i = 0; i < particleRigidBodyContacts.size(); i++)
particleRigidBodyContacts[i].solveVelocityConstraint(model);
for (unsigned int i = 0; i < particlesContacts.size(); i++)
particlesContacts[i].solveVelocityConstraint(model);
ParticleData & pd = model.getParticles();
for (int i = 0; i < pd.size(); i++)
{
pd.getCollisionIndex(i).clear();
}
iter++;
}
}
void TimeStepController::setCollisionDetection(SimulationModel & model, CollisionDetection * cd)
{
m_collisionDetection = cd;
m_collisionDetection->setContactCallback(contactCallbackFunction, &model);
}
CollisionDetection* TimeStepController::getCollisionDetection()
{
return m_collisionDetection;
}
void TimeStepController::contactCallbackFunction(unsigned int first, unsigned int second, const unsigned int contactType, const unsigned int bodyIndex1, const unsigned int bodyIndex2,
const unsigned int bodyIndex3, const unsigned int bodyIndex4,
const Vector3r & cp1, const Vector3r & cp2, const Vector3r & rbCenter,
const Vector3r & normal, const Real dist,
const Real restitutionCoeff, const Real frictionCoeff, void* userData)
{
SimulationModel* model = (SimulationModel*)userData;
if (contactType == CollisionDetection::ParticleRigidBodyContactType)
model->addParticleRigidBodyContactConstraint(first, second, bodyIndex1, bodyIndex2, cp1, cp2, rbCenter, normal, dist, restitutionCoeff, frictionCoeff);
else if (contactType == CollisionDetection::ParticlesContactType)
model->addParticlesContactConstraint(first, second, bodyIndex1, bodyIndex2, bodyIndex3, bodyIndex4, cp1, cp2, normal, dist, restitutionCoeff, frictionCoeff);
}