Describe the bug
Bug report for crash on loading
Error in GameAssets(Clone).Assets.OnPrefabInit at (0.0, 0.0, 0.0)
System.NullReferenceException: Object reference not set to an instance of an object
at EntityTemplates.ExtendEntityToBeingABaby (UnityEngine.GameObject prefab, Tag adult_prefab_id, System.String on_grow_item_drop_id, System.Boolean force_adult_nav_type, System.Single adult_threshold) [0x00062] in <3d436e4ec1d5455793674ec559b0cc77>:0
at ILoveSlicksters.AquaOilfloaterBabyConfig.CreatePrefab () [0x0002f] in <0b22794f18054b768e7d15a2ca466517>:0
at EntityConfigManager.RegisterEntity (IEntityConfig config) [0x00000] in <3d436e4ec1d5455793674ec559b0cc77>:0
at (wrapper dynamic-method) EntityConfigManager.EntityConfigManager.LoadGeneratedEntities_Patch11(EntityConfigManager,System.Collections.Generic.List1<System.Type>) at LegacyModMain.LoadEntities (System.Collections.Generic.List1[T] types) [0x00000] in <3d436e4ec1d5455793674ec559b0cc77>:0
at LegacyModMain.Load () [0x0004d] in <3d436e4ec1d5455793674ec559b0cc77>:0
at Assets.CreatePrefabs () [0x00055] in <3d436e4ec1d5455793674ec559b0cc77>:0
at (wrapper dynamic-method) Assets.Assets.OnPrefabInit_Patch14(Assets)
at KMonoBehaviour.InitializeComponent () [0x00068] in <3ca21dc18eae422d87255277091f8593>:0
Build: U51-600112-S
Steps To Reproduce
Steps to reproduce the behavior.
Mod Version
ver. 2024.03.01
Configuration (Not needed if you copy paste the full logs)
Windows 11 23H2 Build 22635.3350
Game logs
Player.log
Screenshot
Nothing
Describe the bug
Bug report for crash on loading
Error in GameAssets(Clone).Assets.OnPrefabInit at (0.0, 0.0, 0.0)
System.NullReferenceException: Object reference not set to an instance of an object
at EntityTemplates.ExtendEntityToBeingABaby (UnityEngine.GameObject prefab, Tag adult_prefab_id, System.String on_grow_item_drop_id, System.Boolean force_adult_nav_type, System.Single adult_threshold) [0x00062] in <3d436e4ec1d5455793674ec559b0cc77>:0
at ILoveSlicksters.AquaOilfloaterBabyConfig.CreatePrefab () [0x0002f] in <0b22794f18054b768e7d15a2ca466517>:0
at EntityConfigManager.RegisterEntity (IEntityConfig config) [0x00000] in <3d436e4ec1d5455793674ec559b0cc77>:0
at (wrapper dynamic-method) EntityConfigManager.EntityConfigManager.LoadGeneratedEntities_Patch11(EntityConfigManager,System.Collections.Generic.List
1<System.Type>) at LegacyModMain.LoadEntities (System.Collections.Generic.List1[T] types) [0x00000] in <3d436e4ec1d5455793674ec559b0cc77>:0at LegacyModMain.Load () [0x0004d] in <3d436e4ec1d5455793674ec559b0cc77>:0
at Assets.CreatePrefabs () [0x00055] in <3d436e4ec1d5455793674ec559b0cc77>:0
at (wrapper dynamic-method) Assets.Assets.OnPrefabInit_Patch14(Assets)
at KMonoBehaviour.InitializeComponent () [0x00068] in <3ca21dc18eae422d87255277091f8593>:0
Build: U51-600112-S
Steps To Reproduce
Steps to reproduce the behavior.
Mod Version
ver. 2024.03.01
Configuration (Not needed if you copy paste the full logs)
Windows 11 23H2 Build 22635.3350
Game logs
Player.log
Screenshot
Nothing