Picked up Open Salamander project to improve it with AI #339
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Also, fixed the issue that was preventing it from running under Wine64. |
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@ags1234 , thanks for the feedback! Menu /t issue - Fixed in v5.0.2. A previous commit accidentally corrupted \t escape sequences to /t in the RC files. Build size (53M vs 19M) - The release (from my fork) includes .pdb debug symbol files (44M). The actual binaries are ~6M - smaller than both the commercial Salamander (33M) and the official OpenSalamander build (19M). I include PDBs intentionally so crash dumps can be symbolicated. If you delete the .pdb files, you'll get a ~6M package. Keep the reports coming, I try to make slow but consistent progress instead of no progress at all. So, bugs are welcome. Finally, 5.0.2 has experimental Unicode support now. |
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So, I started letting loose the AI on the code base. I am not really reading much of the code, but guiding the AI (Vibe coding so to say).
In all cases, I don't plan to follow the development of this original fork since it was moving slow.
I will keep rebasing and taking changes if they make sense.
Otherwise, Open Salamander on https://github.com/0xeb/salamander/ will move faster.
For now, there's release 5.0.1 now here: https://github.com/0xeb/salamander/releases
I added CMake support, ARM64 native builds, and experimental long path support.
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