Description:
Because the canvas is infinite, it's easy to get lost or lose track of where other people are working. A small mini-map in the bottom corner would solve this.
How to Implement:
- Secondary Canvas: Create a small secondary
canvas element in the bottom corner.
- Rendering Map: Instead of rendering the full Fabric canvas, render a simplified view (e.g., drawing standard rectangles representing the bounding boxes of all objects).
- Viewport Indicator: Use the main canvas's
vptCoords to draw a rectangle on the mini-map indicating the current view.
- Interactivity: Add click listeners to the mini-map that call
canvas.absolutePan() on the main canvas to jump to that area.
Description:
Because the canvas is infinite, it's easy to get lost or lose track of where other people are working. A small mini-map in the bottom corner would solve this.
How to Implement:
canvaselement in the bottom corner.vptCoordsto draw a rectangle on the mini-map indicating the current view.canvas.absolutePan()on the main canvas to jump to that area.