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Copy pathMovie.cpp
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266 lines (237 loc) · 5.28 KB
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// Movie implementation
#include "Movie.h"
#include <iomanip>
using namespace std;
// virtual function
void Movie::display() const {}
// Default Constructor
Movie::Movie()
{
MovieType = '\0';
Quantity = 0;
}
// Printing out the movie
ostream& operator<<(ostream& Os, const Movie*& M)
{
Os << " Title: " << M->Title << " Director: " << M->Director <<
" Quantity: " << M->Quantity;
return Os;
}
// creates a movie of a certain type and returns a movie pointer of that type
Movie* MovieFactory::makeMovie(char type)
{
if (type == 'F')
{
return new Comedy();
}
if (type == 'D')
{
return new Drama();
}
if (type == 'C')
{
return new Classic();
}
else
{
cout << "BAD MOVIE TYPE" << endl;
}
return nullptr;
}
// decrease the amount of movies stored in a database
void Movie::increaseQuantity()
{
++Quantity;
}
// decreases the amount of movies stored in a database
void Movie::decreaseQuantity()
{
// edge case
if (0 >= Quantity) {
cout << "QUANTITY UNDER 0 Cannot Borrow: " << this->Title << endl;
return;
}
--Quantity;
}
//==============================================================================
//=============================Beginning of Genres==============================
//==============================================================================
// beginning of comedy
// Comedy constructor
Comedy::Comedy() : Movie()
{
MovieType = 'F';
Director = "";
Title = "";
ReleaseYear = 0;
}
// displays the comparable attributes
void Comedy::display() const
{
cout << "Comedy " <<
this->Title << " " <<
this->Director <<
" " << this->ReleaseYear;
}
// printing out the comedy movie
ostream& operator<<(ostream& Os, const Comedy& M)
{
Os << "Comedy" <<
setw(9) << M.Quantity << " "
<< setw(35) << M.Title <<
setw(25) << M.Director <<
setw(12) << M.ReleaseYear;
return Os;
}
// overloading the less than operator for comedy movies
bool operator<(const Comedy& lhs, const Comedy& rhs)
{
if (lhs.Title < rhs.Title)
{
return true;
}
else if (lhs.Title == rhs.Title)
{
if (lhs.ReleaseYear < rhs.ReleaseYear)
{
return true;
}
else {
return false;
}
}
else {
return false;
}
return false;
}
// overloading equals to operator for Comedy
bool operator==(const Comedy& lhs, const Comedy& rhs)
{
return
(
lhs.Title == rhs.Title &&
lhs.ReleaseYear == rhs.ReleaseYear
) ? true : false;
}
// Beginning Of Drama Class
// basic drama Constructor
Drama::Drama() : Movie()
{
MovieType = 'D';
Director = "";
Title = "";
ReleaseYear = 0;
}
// displays the comparable attributes
void Drama::display() const
{
cout << "Drama " <<
this->Title << " " <<
this->Director <<
" "<< this->ReleaseYear;
}
// Printing the Drama movie out formatted
ostream& operator<<(ostream& Os, const Drama& M)
{
Os << "Drama " <<
setw(9) << M.Quantity << " "
<< setw(35) << M.Title <<
setw(25) << M.Director <<
setw(12) << M.ReleaseYear;
return Os;
}
// overloading the less than operator for drama movies
bool operator<(const Drama& lhs, const Drama& rhs)
{
if (lhs.Director < rhs.Director)
{
return true;
}
else if (lhs.Director == rhs.Director)
{
return (lhs.Title < rhs.Title);
}
return false;
}
// overloading equals to operator for Drama
bool operator==(const Drama& lhs, const Drama& rhs)
{
return
(lhs.Director == rhs.Director &&
lhs.Title == rhs.Title);
}
// Beginning Of Classic Class
// basic constructor for classic movies
Classic::Classic() : Movie()
{
MovieType = 'C';
Director = "";
Title = "";
ReleaseYear = 0;
ReleaseMonth = 0;
ActorFirstName = "";
ActorLastName = "";
}
// displays the comparable attributes
void Classic::display() const
{
cout << "Classic " <<
this->Title <<
" " << this->ActorFirstName <<
" " << this->ActorLastName <<
setw(8) << this->ReleaseMonth << " " << this->ReleaseYear;
}
// printing the classic Movie
ostream& operator<<(ostream& Os, const Classic& M)
{
Os << "Classic" <<
setw(8) << M.Quantity << " "
<< setw(35) << M.Title <<
setw(17) << M.ActorFirstName <<
" " << M.ActorLastName <<
setw(8) << M.ReleaseMonth << " " << M.ReleaseYear;
return Os;
}
// overloading the compare operator for classic movies
bool operator<(const Classic& lhs, const Classic& rhs)
{
// comparing release year
if (lhs.ReleaseYear < rhs.ReleaseYear)
{
return true;
}
else if (lhs.ReleaseYear == rhs.ReleaseYear)
{
// comparing release month
if (lhs.ReleaseMonth < rhs.ReleaseMonth)
{
return true;
}
else if (lhs.ReleaseMonth == rhs.ReleaseMonth)
{
// comparing actor first name
if (lhs.ActorFirstName < rhs.ActorFirstName)
{
return true;
}
else if (lhs.ActorFirstName == rhs.ActorFirstName)
{
// comparing actor last name
return (lhs.ActorLastName < rhs.ActorLastName);
}
}
}
return false;
}
// overloading equals to operator for Classic
bool operator==(const Classic& lhs, const Classic& rhs)
{
return
(
lhs.ActorFirstName == rhs.ActorFirstName &&
lhs.ActorLastName == rhs.ActorLastName &&
lhs.ReleaseMonth == rhs.ReleaseMonth &&
lhs.ReleaseYear == rhs.ReleaseYear
) ? true : false;
}