Hello!
Thanks for the great add-on.
I have been hoping to replicate Blender's clean rendering in Unity.
I think I am one step closer with this add-on.
However, the result baked in Blender and the look when checked in Unity do not match up a bit.
The colors seem to be slightly lighter in Unity.
I don't know if this is the right way to do it, but the generated lightmaps are assigned to emissions in Unity.
Is there any way to fix this problem :)
Bake in Blender

Check with Unity

Hello!
Thanks for the great add-on.
I have been hoping to replicate Blender's clean rendering in Unity.
I think I am one step closer with this add-on.
However, the result baked in Blender and the look when checked in Unity do not match up a bit.
The colors seem to be slightly lighter in Unity.
I don't know if this is the right way to do it, but the generated lightmaps are assigned to emissions in Unity.
Is there any way to fix this problem :)
Bake in Blender
Check with Unity