So there's a giant switch statement in the Generate() function.
I think we can refactor this. I'll see if I can open a PR and clean it up, but the idea is to have the different "blocks" in a data structure that better represents what we're after. Also, since the glyphs are all strings, we could leverage that in building the data structure.
So there's a giant switch statement in the Generate() function.
I think we can refactor this. I'll see if I can open a PR and clean it up, but the idea is to have the different "blocks" in a data structure that better represents what we're after. Also, since the glyphs are all strings, we could leverage that in building the data structure.