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Prevents the game from sending error states to AMDaemon when Dummy is not in use, thereby avoiding issues such as AMDaemon locking points and ignoring Coin Signals.
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""")]
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publicclassBlockAmDaemonError
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{
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[ConfigEntry(
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"拦截触摸错误",
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"Do not send touch panel errors to AMDaemon.",
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"不向AMDaemon发送触摸错误"
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)]
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publicstaticreadonlyboolTouchPanel=false;
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[ConfigEntry(
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"拦截相机管理器错误",
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"Do not send camera manager errors to AMDaemon.",
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"不向AMDaemon发送相机管理器错误"
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)]
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publicstaticreadonlyboolCameraManager=false;
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[ConfigEntry(
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"拦截QrCamera错误",
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"No error reported from the QR camera to AMDaemon.",
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"不向AMDaemon发送二维码相机的错误"
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)]
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publicstaticreadonlyboolQrCamera=false;
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[ConfigEntry(
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"拦截PhotoCamera错误",
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"Do not send photo camera errors to AMDaemon.",
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"不向AMDaemon发送照片相机错误"
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)]
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publicstaticreadonlyboolPhotoCamera=false;
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[ConfigEntry(
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"拦截基准机错误",
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"Do not send error 3201 related to the benchmark machine to AMDaemon.",
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