Right now, the inputs for floats do not seem to accept numbers larger than 1000.0. It would be nice, if inputs could accept numbers greater than 1000, since some model-cfg animations (eg. for RPM indicators) may require maxValues of 3000 and above.
A workaround for now is using Basic Math nodes to get the desired number (since the mathematically derived values do not get capped at 1000.0).
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Attempting to input a float > 1000.0

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Value gets limited to 1000.0 after pressing Enter

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Workaround to get values > 1000.0

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Math node returns correct value according to Inspector

Right now, the inputs for floats do not seem to accept numbers larger than 1000.0. It would be nice, if inputs could accept numbers greater than 1000, since some model-cfg animations (eg. for RPM indicators) may require maxValues of 3000 and above.
A workaround for now is using Basic Math nodes to get the desired number (since the mathematically derived values do not get capped at 1000.0).
Attempting to input a float > 1000.0

Value gets limited to 1000.0 after pressing Enter

Workaround to get values > 1000.0

Math node returns correct value according to Inspector
