From bdd60463e7d9cf8905e7560aaccd71c6606fa672 Mon Sep 17 00:00:00 2001 From: MonsterDruide1 <5958456@gmail.com> Date: Sat, 8 Aug 2026 23:44:38 +0200 Subject: [PATCH] README: update link to guide on dumping ROM from console --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index fdc209aee7..53cda3d643 100644 --- a/README.md +++ b/README.md @@ -82,9 +82,9 @@ Additionally, you'll also need: Next, you'll need to acquire the **original 1.0 `main` NSO executable**. - * To dump it from a Switch, - follow [the instructions on the wiki](https://zeldamods.org/wiki/Help:Dumping_games#Dumping_binaries_.28executable_files.29). - * You do not need to dump the entire game (RomFS + ExeFS + DLC). Just dumping the 1.0 ExeFS is sufficient. + * To dump it from a Nintendo Switch, + follow [the instructions on the wiki](https://smo.wiki/Guide:Dumping_and_extracting_your_ROM). + * This guide explains how to dump and extract the entire game's ROM. For this project, dumping the ExeFS of 1.0 is sufficient, but having the RomFS files may also be helpful for cross-referencing strings or names. 3. If you are using Nix, run `nix run '.#setup' [path to the NSO]`. For all others, run `tools/setup.py [path to the NSO]` * This will: