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Copy pathSettings.cs
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330 lines (289 loc) · 16.1 KB
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
// GNU GPL 3.0
#pragma warning disable CS1591, IDE1006, CS0618
namespace MSCLoader
{
[EditorBrowsable(EditorBrowsableState.Never)]
public class SettingsList
{
public bool isDisabled { get; set; }
public List<Setting> settings = new List<Setting>();
}
[EditorBrowsable(EditorBrowsableState.Never)]
public class Setting
{
public string ID { get; set; }
public object Value { get; set; }
}
[EditorBrowsable(EditorBrowsableState.Never)]
public enum SettingsType
{
CheckBoxGroup,
CheckBox,
Button,
RButton,
Slider,
TextBox,
Header,
Text
}
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public class Settings
{
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public static List<Settings> modSettings = new List<Settings>();
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public static List<Settings> modSettingsDefault = new List<Settings>();
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public string ID { get; set; }
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public string Name { get; set; }
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public Mod Mod { get; set; }
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public object Value { get
{
if (settingType > 0)
{
if (settingType == 1) return (Mod.modSettings.settings.FirstOrDefault(x => x is SettingToggle && (x as SettingToggle).ID == ID) as SettingToggle).Value;
if (settingType == 2) return (Mod.modSettings.settings.FirstOrDefault(x => x is SettingSlider && (x as SettingSlider).ID == ID) as SettingSlider).Value;
if (settingType == 3) return (Mod.modSettings.settings.FirstOrDefault(x => x is SettingTextBox && (x as SettingTextBox).ID == ID) as SettingTextBox).Value;
}
return settingValue;
}
set
{
if (settingType > 0)
{
if (settingType == 1) (Mod.modSettings.settings.FirstOrDefault(x => x is SettingToggle && (x as SettingToggle).ID == ID) as SettingToggle).Value = (bool)value;
if (settingType == 2) (Mod.modSettings.settings.FirstOrDefault(x => x is SettingSlider && (x as SettingSlider).ID == ID) as SettingSlider).Value = (float)value;
if (settingType == 3) (Mod.modSettings.settings.FirstOrDefault(x => x is SettingTextBox && (x as SettingTextBox).ID == ID) as SettingTextBox).Value = (string)value;
}
settingValue = value;
}
}
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public Action DoAction { get; set; }
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public SettingsType type { get; set; }
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public object[] Vals { get; set; }
internal int settingType = 0;
object settingValue = null;
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public Settings(string id, string name, object value)
{
ID = id;
Name = name;
settingValue = value;
DoAction = null;
}
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public Settings(string id, string name, Action doAction)
{
ID = id;
Name = name;
settingValue = "DoAction";
DoAction = doAction;
}
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public Settings(string id, string name, object value, Action doAction)
{
ID = id;
Name = name;
settingValue = value;
DoAction = doAction;
}
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public object GetValue() => Value; //Return whatever is there
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public static void HideResetAllButton(Mod mod) { }
[Obsolete("Old Settings is obsolete"), EditorBrowsable(EditorBrowsableState.Never)]
public static List<Settings> GetDefault(Mod mod) => modSettingsDefault.FindAll(x => x.Mod == mod);
[Obsolete("Old Settings is obsolete. Use modSettings.settings instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static List<Settings> Get(Mod mod) => modSettings.FindAll(x => x.Mod == mod);
[Obsolete("Old Settings is obsolete. Use modSettings.AddToggle() instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddCheckBox(Mod mod, Settings setting)
{
setting.Mod = mod;
modSettingsDefault.Add(new Settings(setting.ID, setting.Name, setting.settingValue) { Mod = mod });
if (setting.settingValue is bool boolean)
{
setting.type = SettingsType.CheckBox;
modSettings.Add(setting);
setting.settingType = 1;
SettingToggle toggle = mod.modSettings.AddToggle(setting.ID, setting.Name, boolean, (value) => { setting.settingValue = value; });
if (setting.DoAction != null) toggle.AddAction((value) => setting.DoAction());
}
else ModConsole.LogError($"[<b>{mod.ID}</b>] AddCheckBox: Non-bool value.");
}
[Obsolete("Old Settings is obsolete. Use modSettings.AddToggle() instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddCheckBox(Mod mod, Settings setting, string group)
{
setting.Mod = mod;
modSettingsDefault.Add(new Settings(setting.ID, setting.Name, setting.settingValue) { Mod = mod });
setting.Vals = new object[1];
if (setting.settingValue is bool boolean)
{
setting.type = SettingsType.CheckBoxGroup;
setting.Vals[0] = group;
modSettings.Add(setting);
setting.settingType = 1;
SettingToggle toggle = mod.modSettings.AddToggle(setting.ID, setting.Name, boolean, (value) => { setting.settingValue = value; });
if (setting.DoAction != null) toggle.AddAction((value) => setting.DoAction());
}
else ModConsole.LogError($"[<b>{mod.ID}</b>] AddCheckBox: Non-bool value.");
}
[Obsolete("Old Settings is obsolete. Use modSettings.AddButton() instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddButton(Mod mod, Settings setting, string description = null) =>
AddButton(mod, setting, new UnityEngine.Color32(0, 113, 166, 255), new UnityEngine.Color32(0, 153, 166, 255), new UnityEngine.Color32(0, 183, 166, 255), description);
[Obsolete("Old Settings is obsolete. Use modSettings.AddButton() instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddButton(Mod mod, Settings setting, UnityEngine.Color normalColor, UnityEngine.Color highlightedColor, UnityEngine.Color pressedColor, string description = null) =>
AddButton(mod, setting, normalColor, highlightedColor, pressedColor, UnityEngine.Color.white, description);
[Obsolete("Old Settings is obsolete. Use modSettings.AddButton() instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddButton(Mod mod, Settings setting, UnityEngine.Color normalColor, UnityEngine.Color highlightedColor, UnityEngine.Color pressedColor, UnityEngine.Color buttonTextColor, string description = null)
{
setting.Mod = mod;
setting.Vals = new object[5];
if (description == null) description = string.Empty;
if (setting.DoAction != null)
{
setting.type = SettingsType.Button;
setting.Vals[0] = description;
setting.Vals[1] = normalColor;
setting.Vals[2] = highlightedColor;
setting.Vals[3] = pressedColor;
setting.Vals[4] = buttonTextColor;
modSettings.Add(setting);
mod.modSettings.AddButton(setting.ID, setting.Name, description, () => setting.DoAction.Invoke());
}
else ModConsole.LogError($"[<b>{mod.ID}</b>] AddButton: Action cannot be null.");
}
[Obsolete("Old Settings is obsolete. Use modSettings.AddSlider() instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddSlider(Mod mod, Settings setting, int minValue, int maxValue) =>
AddSlider(mod, setting, minValue, maxValue, null);
[Obsolete("Old Settings is obsolete. Use modSettings.AddSlider() instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddSlider(Mod mod, Settings setting, int minValue, int maxValue, string[] textValues)
{
setting.Mod = mod;
modSettingsDefault.Add(new Settings(setting.ID, setting.Name, setting.settingValue) { Mod = mod });
setting.Vals = new object[4];
//sometimes is double or Single (this should fix that, exclude types)
if (setting.settingValue.GetType() != typeof(float) || setting.settingValue.GetType() != typeof(string))
{
setting.settingType = 2;
SettingSlider slider = mod.modSettings.AddSlider(setting.ID, setting.Name, int.Parse(setting.settingValue.ToString()), minValue, maxValue);
if (setting.DoAction != null) slider.AddAction((value) => { setting.DoAction.Invoke(); });
setting.type = SettingsType.Slider;
setting.Vals[0] = minValue;
setting.Vals[1] = maxValue;
setting.Vals[2] = true;
if (textValues == null)
setting.Vals[3] = null;
else
{
slider.TextValues = textValues;
setting.Vals[3] = textValues;
if (textValues.Length <= (maxValue - minValue))
ModConsole.LogError($"[<b>{mod.ID}</b>] AddSlider: array of textValues is smaller than slider range (min to max).");
}
modSettings.Add(setting);
}
else ModConsole.LogError($"[<b>{mod.ID}</b>] AddSlider: only int allowed here");
}
[Obsolete("Old Settings is obsolete. Use modSettings.AddSlider() instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddSlider(Mod mod, Settings setting, float minValue, float maxValue, int decimalPoints = 2)
{
setting.Mod = mod;
modSettingsDefault.Add(new Settings(setting.ID, setting.Name, setting.settingValue) { Mod = mod });
setting.Vals = new object[4];
if (setting.settingValue is float || setting.settingValue is double)
{
setting.settingType = 2;
SettingSlider slider = mod.modSettings.AddSlider(setting.ID, setting.Name, float.Parse(setting.settingValue.ToString()), minValue, maxValue, decimalPoints);
if (setting.DoAction != null) slider.AddAction((value) => { setting.settingValue = slider.Value; setting.DoAction.Invoke(); });
setting.type = SettingsType.Slider;
setting.Vals[0] = minValue;
setting.Vals[1] = maxValue;
setting.Vals[2] = false;
setting.Vals[3] = null;
modSettings.Add(setting);
}
else ModConsole.LogError($"[<b>{mod.ID}</b>] AddSlider: only float allowed here");
}
[Obsolete("Old Settings is obsolete. Use modSettings.AddSlider() instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddSlider(Mod mod, Settings setting, float minValue, float maxValue) =>
AddSlider(mod, setting, minValue, maxValue, 2);
[Obsolete("Old Settings is obsolete. Use modSettings.AddTextBox() instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddTextBox(Mod mod, Settings setting, string placeholderText) =>
AddTextBox(mod, setting, placeholderText, UnityEngine.Color.white);
[Obsolete("Old Settings is obsolete. Use modSettings.AddTextBox() instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddTextBox(Mod mod, Settings setting, string placeholderText, UnityEngine.Color titleTextColor)
{
setting.Mod = mod;
modSettingsDefault.Add(new Settings(setting.ID, setting.Name, setting.settingValue) { Mod = mod });
setting.Vals = new object[2];
setting.type = SettingsType.TextBox;
setting.Vals[0] = placeholderText;
setting.Vals[1] = titleTextColor;
modSettings.Add(setting);
setting.settingType = 3;
SettingTextBox textBox = mod.modSettings.AddTextBox(setting.ID, setting.Name, setting.settingValue.ToString(), placeholderText);
if (setting.DoAction != null) textBox.AddOnValueChangeAction((value) => setting.DoAction());
}
[Obsolete("Old Settings is obsolete. Use modSettings.AddHeader() instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddHeader(Mod mod, string HeaderTitle) =>
AddHeader(mod, HeaderTitle, UnityEngine.Color.blue, UnityEngine.Color.white);
[Obsolete("Old Settings is obsolete. Use modSettings.AddHeader() instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddHeader(Mod mod, string HeaderTitle, UnityEngine.Color backgroundColor) =>
AddHeader(mod, HeaderTitle, backgroundColor, UnityEngine.Color.white);
[Obsolete("Old Settings is obsolete. Use modSettings.AddHeader() instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddHeader(Mod mod, string HeaderTitle, UnityEngine.Color backgroundColor, UnityEngine.Color textColor)
{
Settings setting = new Settings(null, HeaderTitle, null)
{
Mod = mod,
Vals = new object[3],
type = SettingsType.Header
};
setting.Vals[0] = HeaderTitle;
setting.Vals[1] = backgroundColor;
setting.Vals[2] = textColor;
modSettings.Add(setting);
mod.modSettings.AddHeader(HeaderTitle);
}
[Obsolete("Old Settings is obsolete. Use modSettings.AddText() instead."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddText(Mod mod, string text)
{
Settings setting = new Settings(null, text, null)
{
Mod = mod,
type = SettingsType.Text
};
modSettings.Add(setting);
mod.modSettings.AddText(text);
}
[Obsolete("Old Settings is obsolete. Does not do anything."), EditorBrowsable(EditorBrowsableState.Never)]
public static void AddResetButton(Mod mod, string name, Settings[] sets)
{
if (sets != null)
{
Settings setting = new Settings("MSCL_ResetSpecificMod", name, null)
{
Mod = mod,
Vals = new object[5],
type = SettingsType.RButton
};
setting.Vals[0] = sets;
modSettings.Add(setting);
}
else
{
ModConsole.LogError($"[<b>{mod.ID}</b>] AddResetButton: provide at least one setting to reset.");
}
}
}
}