Summary
Implement an adaptive PIXIE hint ladder that personalizes hint depth and pacing using playerProfiles traits and recent performance signals.
Why
Hints should meet players at their current skill/learning state rather than being one-size-fits-all.
Scope
- Define hint ladder tiers (e.g. nudge → pattern cue → tactical line → concrete move).
- Map profile traits/performance to starting tier and escalation pace.
- Add guardrails to prevent over-assistance and preserve challenge.
- Log hint interactions for learning loop:
- tier shown, accepted/ignored, follow-up outcome
Integration
- Read minimal profile slice required for hint decisions.
- Fallback behavior when profile missing or low confidence.
- Privacy-conscious handling of profile-derived personalization.
Acceptance Criteria
- Hint tier selection changes based on profile/performance inputs.
- Escalation is deterministic and test-covered.
- Telemetry is captured for post-launch tuning.
- Safe fallback works when profile data unavailable.
Summary
Implement an adaptive PIXIE hint ladder that personalizes hint depth and pacing using
playerProfilestraits and recent performance signals.Why
Hints should meet players at their current skill/learning state rather than being one-size-fits-all.
Scope
Integration
Acceptance Criteria