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feat: matchmaking reads playerProfiles for skill + faction balancing #23

Description

@ibloud

Summary

Update queue assembly to consume profile data for skill/faction balancing.

Implementation

  • Read profile stats:
    • ACPL/MMR proxy
    • deck.primarySuit
    • archetype/unclassified
  • Balancing policy:
    • Skill tolerance first (|ACPL_A - ACPL_B| <= 40, widen to 80 after 60s)
    • Faction coverage second (target >=1 Diamonds, >=1 Hearts, <=2 duplicate suits)
    • Isolate unclassified beginners into onboarding pool

Acceptance Criteria

  • 4-player queue produces balanced tables per documented algorithm.
  • Tolerance widening behavior works after wait threshold.
  • Beginners can be routed to onboarding pool.

Activity

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    matchmakingqueue balancing logicplayer-profileplayerProfiles schema/persistence

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