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193 lines (157 loc) · 5.71 KB
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from flask import Flask, render_template, request, make_response, redirect, jsonify, session
from ext_chem import *
from uuid import uuid4
import bcrypt
from prisma import Prisma
import datetime
import pytz
app = Flask(__name__)
app.secret_key = uuid4().hex
# disable cache
app.config["SEND_FILE_MAX_AGE_DEFAULT"] = 0
prisma = Prisma()
async def connect():
if not prisma.is_connected():
await prisma.connect()
async def disconnect():
if prisma.is_connected():
await prisma.disconnect()
@app.route("/")
def home():
if not session["logged_in"]:
return redirect("/login")
session["difficulty"] = None
return render_template("home.html", username=session["username"])
@app.route("/login", methods=["GET", "POST"])
def login():
if session["logged_in"]:
return redirect("/")
if request.method == "POST":
username = request.form.get("username")
session["username"] = username
return redirect("/login/password")
return render_template("/login.html")
@app.route("/login/password", methods=["GET", "POST"])
async def login_password():
if session["logged_in"]:
return redirect("/")
username = session["username"]
if username is None: # user directly jumps to this page instead of going through the /login page
return redirect("/login")
await connect()
user = await prisma.user.find_unique(
where={
"username": username
}
)
await disconnect()
if request.method == "POST":
password = request.form.get("password")
if user is None:
await connect()
await prisma.user.create(
data={
"username": username,
"password": bcrypt.hashpw(password.encode("utf-8"), bcrypt.gensalt()).decode("utf-8")
}
)
await disconnect()
else: # user already exists
# check password
if not bcrypt.checkpw(password.encode("utf-8"), user.password.encode("utf-8")):
return render_template("/login_password.html", new=False, wrong_password=True)
session["logged_in"] = True
return redirect("/")
return render_template("/login_password.html", new=(user is None))
@app.route("/game/choose-difficulty", methods=["GET", "POST"])
def choose_difficulty():
if session["difficulty"] is not None:
return redirect(f"/game")
if request.method == "POST":
difficulty = request.form.get("difficulty")
session["difficulty"] = difficulty
return redirect(f"/game")
return render_template("/choose-difficulty.html")
@app.route("/game/getscore")
def get_score():
return jsonify(score=session["score"])
@app.route("/game/check/<user_answer>")
def check(user_answer: str):
# print(user_answer, session["answer"])
if session["answered"]:
return jsonify(correct=False, cheated=True)
if user_answer == session["answer"]:
session["score"] += 1
session["answered"] = True
return jsonify(correct=bool(user_answer == session["answer"]), cheated=False, answer=session["answer"])
@app.route("/game")
def game():
session["answered"] = False
session["score"] = 0
session["answer"] = None
return render_template("/game.html")
@app.route("/game/result")
async def game_result():
username = session["username"]
await connect()
user = await prisma.user.find_unique(
where={"username": username}
)
new_high_score = session["score"] > user.max_score
if new_high_score:
await connect()
await prisma.user.update(
where={
"username": username
},
data={
"max_score": session["score"],
"updated_at": datetime.datetime.now(datetime.timezone.utc)
}
)
await disconnect()
return render_template("/result.html", new_high_score=new_high_score)
@app.route("/random_compound")
def random_compound():
if session["difficulty"] == "easy":
smiles = random_smiles_easy()
elif session["difficulty"] == "hard":
smiles = random_smiles_hard()
iupac = iupac_name(smiles)
img_base64 = generate_base64_image(smiles)
session["answer"] = iupac
session["answered"] = False
# print(iupac) # TODO
return jsonify(img_base64=img_base64)
@app.route("/scoreboard")
async def scoreboard():
await connect()
users = await prisma.user.find_many(
order={"max_score": "desc"}
)
await disconnect()
return render_template("/scoreboard.html", users=users, current_user=session["username"], timezone=pytz.timezone('Asia/Hong_Kong'))
@app.route("/logout")
def logout():
session["logged_in"] = False
session["username"] = None
return redirect("/login")
@app.route("/account/delete")
async def delete_account():
await connect()
await prisma.user.delete(
where={"username": session["username"]}
)
await disconnect()
return make_response(redirect("/logout"))
@app.before_request
async def before_request():
if session.get("username") is None:
session["username"] = None
if session.get("logged_in") is None:
session["logged_in"] = False
# idk codeium suggests this to me i hope it works
if request.endpoint and request.endpoint != "static" and not session["logged_in"] and request.path != "/login" and request.path != "/login/password":
return redirect("/login")
if __name__ == "__main__":
app.run(host="0.0.0.0", port=3016, debug=False)