The reason this happens is because the Stack used to add the _Content and _Drawer fits loosely. Which means it will not expand to the entire screen just the first width it detects. This is what it looks likes:
The black area is where the gestures are not being detected. If we change the Stack.fit to StackFit.expand (fit: StackFit.expand) we get:
This enabled me to add buttons and any related widgets to the end and it will work correctly. The reason I am making this issue is that now the drawer position when animating in is off by (screenWidth - drawerWidth). What is the best way to go about fixing this issue?
Thanks 😁
The reason this happens is because the Stack used to add the
_Contentand_Drawerfits loosely. Which means it will not expand to the entire screen just the first width it detects. This is what it looks likes:The black area is where the gestures are not being detected. If we change the
Stack.fittoStackFit.expand(fit: StackFit.expand) we get:This enabled me to add buttons and any related widgets to the end and it will work correctly. The reason I am making this issue is that now the drawer position when animating in is off by (screenWidth - drawerWidth). What is the best way to go about fixing this issue?
Thanks 😁