From b76c8fa90c619c95340026c641bb9f97ea05cc0e Mon Sep 17 00:00:00 2001 From: dashitongzhi <118106297+dashitongzhi@users.noreply.github.com> Date: Thu, 2 Jul 2026 09:16:16 +0800 Subject: [PATCH] docs: clarify editor camera settings --- docs/editor/settings.md | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) diff --git a/docs/editor/settings.md b/docs/editor/settings.md index 56d6daf94..1c8bb102b 100644 --- a/docs/editor/settings.md +++ b/docs/editor/settings.md @@ -45,6 +45,30 @@ Settings for the editor's camera controls: - **Fly Speed**: Movement speed when flying (default: 10). - **Fly X/Y Sensitivity**: Mouse sensitivity for camera rotation (default: 0.2). +#### Tuning camera movement +If the viewport camera feels too fast, too slow, or difficult to aim, start by +adjusting these values before changing project content or input devices: + +1. Open the Settings workspace from the main editor menu. +2. Select **Editor Settings** in the left panel. +3. Find the **Camera** group. +4. Lower **Fly Speed** when the camera jumps past small objects or when working + on tightly scaled scenes. +5. Raise **Fly Speed** when navigating large stages, terrain, or imported meshes. +6. Lower **Fly X/Y Sensitivity** when small mouse movements rotate the viewport + too aggressively. +7. Raise **Fly X/Y Sensitivity** when the viewport requires excessive mouse + movement to turn. +8. Use **Zoom Speed** to tune scroll-wheel and zoom-drag behavior separately + from free-flight movement. +9. Close the Settings workspace after editing; editor settings are saved when + the workspace closes. + +For repeatable troubleshooting, change one camera value at a time and relaunch +or reopen the editor workspace if the current viewport still feels stale. This +makes it easier to distinguish a persisted editor preference from a scene scale, +mouse DPI, or platform input issue. + ### Snapping Grid snapping increments for precise placement: