Native SPD supports up to 12 mips per pass. WebGPU doesn't support [arrays of textures](https://github.com/gpuweb/gpuweb/issues/822) and [read-write access for most formats](https://github.com/gpuweb/gpuweb/issues/3838) yet but someday it will.
Native SPD supports up to 12 mips per pass. WebGPU doesn't support arrays of textures and read-write access for most formats yet but someday it will.