After an install of gdTree3D on Godot 4.3 (v4.3.stable.flathub [77dcf97d8]) using Ubuntu 24.04.1, I receive an error:
- drivers/unix/os_unix.cpp:806 - Condition "!FileAccess::exists(path)" is true. Returning: ERR_FILE_NOT_FOUND
- GDExtension dynamic library not found: <<path_redacted>>/addons/Tree3D/libTree3D.linux.template_debug.x86_64.so
- Failed loading resource: res://addons/Tree3D/Tree3D.gdextension. Make sure resources have been imported by opening the project in the editor at least once.
The plugin is not available for enablement or use.
A list of files in the addon dir shows as follows:
<<path_redacted>>/addons/Tree3D$ ls -l
total 8
drwxr-xr-x 2 <<user>> <<group>> 4096 Nov 30 15:55 ico
-rw-rw-rw- 1 <<user>> <<group>> 1369 Nov 30 15:55 Tree3D.gdextension
After an install of gdTree3D on Godot 4.3 (v4.3.stable.flathub [77dcf97d8]) using Ubuntu 24.04.1, I receive an error:
The plugin is not available for enablement or use.
A list of files in the addon dir shows as follows: