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If there is no event that spawns another emitter, the emitter age displayed in the top left corner of the viewport (which I assume to accurately reflect the simulation) increases normally into infinity.
But if there is a timeline event spawning an emitter, as soon as the emitter "dies", the emitter age resets to 0 and starts to increase again, causing the emitter timeline events to trigger a second time.
Observed both on the browser version and the VS extension:
It seems to me that having an emitter timeline event for an emitter A, spawning some other emitter B affects emitter A's age.
To reproduce: load the attached particle system
cub:emitter_event_bugwhich spawnscub:redwith timeline events at 0.1s and 0.2s emitter age.emitter_event_bug.particle.json
red.particle.json
If there is no event that spawns another emitter, the emitter age displayed in the top left corner of the viewport (which I assume to accurately reflect the simulation) increases normally into infinity.
But if there is a timeline event spawning an emitter, as soon as the emitter "dies", the emitter age resets to 0 and starts to increase again, causing the emitter timeline events to trigger a second time.
snowstorm_bug_emitter_timeline_event_emitter_age.mp4