Skip to content

Creating a bone should follow both the coordinate ( position) and rotation of the selected geometry #200

Description

@ThomasFrickHytale

Detailed description of your suggestion

Creating a BONE after clicking on a geometry piece will position bone on geo pivot but NOT follow the geo rotation, making it very hard to rig a character after modeling. It should follow rotation too

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions