Skip to content

Cleaning unused pixel isn't taking in account Attachments using same texture but should #194

Description

@ThomasFrickHytale

Detailed description of your suggestion

On the Gobliterator (goblin mech), multiple attachments all use the same texture ( same as main model)

shared texture allows for easier workflow and packed png.

However, if I want to clean "unused pixels" to reorganize and tidy up my texture sheet, the system will delete ALL PIXELS from the attachment pieces because they aren't spotted by the function.

The idea:
==> Cleaning pixels should retain pixels from attachment if (and only if) the attachment is using same texture than the texture you're positionned on

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions