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"""
ADVANCED AI MUSIC COMPOSER
==========================
Deep learning inspired music generation:
- Markov Chain Composer
- LSTM-Style Melody Generator
- Style Transfer Engine
- Chord Progression AI
- Rhythm Pattern AI
- Auto-Arrangement AI
- Dynamic Arrangement Engine
- Harmonic Analysis AI
CONNECTED TO MAIN API!
"""
import math
import random
from typing import List, Dict, Tuple, Optional
from collections import defaultdict
class MarkovChainComposer:
"""Markov chain based music generation"""
def __init__(self, order: int = 2):
self.order = order
self.transitions = defaultdict(list)
self.note_counts = defaultdict(int)
def train(self, sequences: List[List[int]]):
"""Train on note sequences"""
for seq in sequences:
# Build n-grams
for i in range(len(seq) - self.order):
key = tuple(seq[i:i+self.order])
next_note = seq[i+self.order]
self.transitions[key].append(next_note)
for j in range(self.order):
prefix = tuple(seq[i:i+j+1]) if j > 0 else ()
self.note_counts[prefix] += 1
def generate(self, seed: List[int], length: int) -> List[int]:
"""Generate notes from Markov chain"""
result = list(seed[:self.order])
for _ in range(length - self.order):
key = tuple(result[-self.order:])
if key in self.transitions:
next_note = random.choice(self.transitions[key])
result.append(next_note)
else:
# Fallback - random note in scale
result.append(random.choice([0, 2, 4, 5, 7, 9, 11]))
return result
class LSTMMelodyGenerator:
"""LSTM-style neural melody generation"""
def __init__(self, hidden_size: int = 64, num_layers: int = 2):
self.hidden_size = hidden_size
self.num_layers = num_layers
self.weights = {}
self._init_weights()
def _init_weights(self):
"""Initialize network weights"""
# Simplified weight initialization
self.weights['input'] = [[random.uniform(-0.5, 0.5) for _ in range(12)]
for _ in range(self.hidden_size)]
self.weights['hidden'] = [[random.uniform(-0.5, 0.5) for _ in range(self.hidden_size)]
for _ in range(self.hidden_size)]
self.weights['output'] = [[random.uniform(-0.5, 0.5) for _ in range(self.hidden_size)]
for _ in range(12)]
def _sigmoid(self, x: float) -> float:
return 1 / (1 + math.exp(-x))
def _tanh(self, x: float) -> float:
return math.tanh(x)
def _forward(self, input_vec: List[float], hidden_state: List[float]) -> Tuple[List[float], List[float]]:
"""Forward pass through network"""
# Simplified LSTM-like forward pass
new_hidden = []
output = []
for h in range(self.hidden_size):
# Input contribution
inp_sum = sum(self.weights['input'][h][i] * input_vec[i] for i in range(len(input_vec)))
# Hidden contribution
hid_sum = sum(self.weights['hidden'][h][j] * hidden_state[j] for j in range(self.hidden_size))
# Combine
new_hidden.append(self._tanh(inp_sum + hid_sum))
# Output layer
for o in range(12):
out_val = sum(self.weights['output'][o][h] * new_hidden[h] for h in range(self.hidden_size))
output.append(self._sigmoid(out_val))
return output, new_hidden
def generate(self, seed_notes: List[int], duration: int, key: str = 'C') -> List[Dict]:
"""Generate melody in key"""
# Convert key to scale degrees
key_offset = {'C': 0, 'G': 7, 'D': 2, 'A': 9, 'E': 4, 'B': 11,
'F': 5, 'Bb': 10, 'Eb': 3, 'Ab': 8, 'Db': 1, 'Gb': 6}.get(key, 0)
scale = [key_offset + n for n in [0, 2, 4, 5, 7, 9, 11]]
# Initialize
hidden = [0.0] * self.hidden_size
output_notes = []
current_beat = 0
# Input encoding (12 pitch classes)
input_vec = [1.0 if n % 12 == seed_notes[0] % 12 else 0.0 for n in range(12)]
for _ in range(duration):
# Forward pass
output, hidden = self._forward(input_vec, hidden)
# Select note based on output probabilities
note_probs = [(scale[i % 7], output[i % 12]) for i in range(len(scale))]
note_probs.sort(key=lambda x: x[1], reverse=True)
# Select top note with some randomness
if random.random() < 0.7:
selected = note_probs[0][0]
else:
selected = random.choice(scale)
# Duration
duration = random.choice([0.25, 0.5, 0.5, 1.0])
# Velocity
velocity = random.uniform(0.6, 1.0)
output_notes.append({
'note': selected + 60,
'start': current_beat,
'duration': duration,
'velocity': velocity
})
current_beat += duration
# Update input
input_vec = [1.0 if n % 12 == selected % 12 else 0.0 for n in range(12)]
return output_notes
class StyleTransferEngine:
"""Transfer musical style between genres"""
STYLES = {
'classical': {'density': 0.3, 'rhythm_complexity': 0.8, 'harmony': 'complex',
'ornamentation': 0.9, 'dynamics': 'varied'},
'jazz': {'density': 0.6, 'rhythm_complexity': 0.7, 'harmony': 'complex',
'ornamentation': 0.6, 'dynamics': 'moderate'},
'rock': {'density': 0.8, 'rhythm_complexity': 0.5, 'harmony': 'simple',
'ornamentation': 0.2, 'dynamics': 'drastic'},
'electronic': {'density': 0.9, 'rhythm_complexity': 0.6, 'harmony': 'minimal',
'ornamentation': 0.1, 'dynamics': 'consistent'},
'folk': {'density': 0.4, 'rhythm_complexity': 0.3, 'harmony': 'simple',
'ornamentation': 0.4, 'dynamics': 'moderate'},
'ambient': {'density': 0.2, 'rhythm_complexity': 0.1, 'harmony': 'minimal',
'ornamentation': 0.1, 'dynamics': 'subtle'},
'hiphop': {'density': 0.7, 'rhythm_complexity': 0.8, 'harmony': 'minimal',
'ornamentation': 0.2, 'dynamics': 'consistent'},
'ambient': {'density': 0.2, 'rhythm_complexity': 0.1, 'harmony': 'minimal',
'ornamentation': 0.1, 'dynamics': 'subtle'},
'blues': {'density': 0.5, 'rhythm_complexity': 0.4, 'harmony': 'moderate',
'ornamentation': 0.7, 'dynamics': 'varied'},
}
def __init__(self):
self.current_style = None
def set_style(self, style: str):
"""Set target style"""
if style in self.STYLES:
self.current_style = self.STYLES[style]
else:
self.current_style = self.STYLES['electronic']
def transfer(self, input_melody: List[Dict], target_style: str) -> List[Dict]:
"""Transfer style to melody"""
self.set_style(target_style)
output = []
for note in input_melody:
new_note = dict(note)
# Apply style transformations
density = self.current_style['density']
# Maybe add ornamentation
if self.current_style['ornamentation'] > 0.5 and random.random() < 0.3:
new_note['ornaments'] = ['grace', 'trill'][int(random.random()*2)]
# Adjust dynamics
if self.current_style['dynamics'] == 'varied':
new_note['velocity'] = note['velocity'] * random.uniform(0.7, 1.0)
elif self.current_style['dynamics'] == 'drastic':
new_note['velocity'] = random.choice([0.3, 0.7, 1.0])
output.append(new_note)
return output
class ChordProgressionAI:
"""AI-powered chord progression generation"""
CHORD_PROGRESSIONS = {
'pop': ['I', 'V', 'vi', 'IV', 'I', 'IV', 'V', 'I'],
'jazz': ['I', 'vi', 'ii', 'V', 'I', 'IV', 'ii', 'V'],
'blues': ['I', 'I', 'I', 'I', 'IV', 'IV', 'I', 'I', 'V', 'IV', 'I', 'V'],
'rock': ['I', 'IV', 'V', 'I', 'I', 'IV', 'V', 'I'],
'folk': ['I', 'IV', 'V', 'I', 'II', 'V', 'I', 'VI'],
'electronic': ['i', 'v', 'i', 'iv', 'i', 'v', 'iv', 'i'],
'cinematic': ['I', 'III', 'IV', 'V', 'vi', 'IV', 'I', 'V'],
}
CHORD_NOTES = {
'I': [0, 4, 7], 'ii': [2, 5, 9], 'iii': [4, 7, 11], 'IV': [5, 9, 0],
'V': [7, 11, 2], 'vi': [9, 0, 4], 'vii': [11, 2, 5],
'i': [0, 3, 7], 'ii': [2, 5, 8], 'iii': [3, 7, 10], 'iv': [5, 8, 0],
'v': [7, 10, 2], 'vi': [8, 0, 3], 'vii': [10, 1, 4]
}
def __init__(self):
self.key = 'C'
self.mode = 'major'
def set_key(self, key: str, mode: str = 'major'):
"""Set key and mode"""
self.key = key
self.mode = mode
def generate_progression(self, style: str = 'pop', length: int = 8) -> List[Tuple[str, List[int]]]:
"""Generate chord progression"""
if style not in self.CHORD_PROGRESSIONS:
style = 'pop'
base_prog = self.CHORD_PROGRESSIONS[style][:length]
# Convert to actual notes based on key
key_offset = {'C': 0, 'G': 7, 'D': 2, 'A': 9, 'E': 4, 'B': 11,
'F': 5, 'Bb': 10, 'Eb': 3, 'Ab': 8, 'Db': 1, 'Gb': 6}.get(self.key, 0)
result = []
for chord_symbol in base_prog:
if chord_symbol in self.CHORD_NOTES:
chord_notes = [(key_offset + n + 60) % 128 for n in self.CHORD_NOTES[chord_symbol]]
result.append((chord_symbol, chord_notes))
return result
class RhythmPatternAI:
"""AI rhythm pattern generation"""
GENRES = {
'pop': {'note_density': 0.6, 'syncopation': 0.3, 'swing': 0.1},
'rock': {'note_density': 0.8, 'syncopation': 0.2, 'swing': 0.0},
'jazz': {'note_density': 0.7, 'syncopation': 0.6, 'swing': 0.5},
'hiphop': {'note_density': 0.6, 'syncopation': 0.7, 'swing': 0.0},
'electronic': {'note_density': 0.9, 'syncopation': 0.4, 'swing': 0.0},
'latin': {'note_density': 0.8, 'syncopation': 0.5, 'swing': 0.6},
}
def __init__(self, bpm: int = 120):
self.bpm = bpm
self.genre = 'pop'
def set_genre(self, genre: str):
"""Set genre style"""
if genre in self.GENRES:
self.genre = genre
def generate_pattern(self, bars: int = 4, tracks: int = 4) -> Dict[str, List[Dict]]:
"""Generate multi-track rhythm pattern"""
genre_params = self.GENRES[self.genre]
beats_per_bar = 4
total_beats = bars * beats_per_bar
result = {
'drums': [],
'bass': [],
'melody': [],
'chords': []
}
# Generate drum pattern
for beat in range(total_beats):
# Kick on 1 and 3 (or more often for electronic)
if beat % 2 == 0 or (self.genre == 'electronic' and beat % 1 == 0):
result['drums'].append({'time': beat, 'instrument': 'kick', 'velocity': 0.9})
# Snare on 2 and 4 (or off-beat for some genres)
if beat % 2 == 1:
if self.genre == 'jazz':
result['drums'].append({'time': beat + 0.5, 'instrument': 'snare', 'velocity': 0.7})
else:
result['drums'].append({'time': beat, 'instrument': 'snare', 'velocity': 0.8})
# Hi-hat pattern
for sub in [0, 0.5, 1, 1.5, 2, 2.5, 3, 3.5]:
if random.random() < genre_params['note_density']:
result['drums'].append({
'time': beat + sub,
'instrument': 'hihat',
'velocity': random.uniform(0.4, 0.7)
})
# Generate bass pattern
bass_notes = [36, 38, 41, 43] # Root patterns
for beat in range(total_beats):
if random.random() < genre_params['note_density'] * 0.8:
note = random.choice(bass_notes)
if genre_params['syncopation'] > 0.4 and random.random() > 0.5:
beat += 0.5
result['bass'].append({
'time': beat,
'note': note,
'velocity': 0.8
})
return result
class AutoArrangementAI:
"""AI-powered song arrangement"""
SECTIONS = ['intro', 'verse', 'pre_chorus', 'chorus', 'bridge', 'outro']
FORMATS = {
'pop': ['intro', 'verse', 'chorus', 'verse', 'chorus', 'bridge', 'chorus', 'outro'],
'rock': ['intro', 'verse', 'chorus', 'verse', 'chorus', 'solo', 'chorus', 'outro'],
'electronic': ['intro', 'build', 'drop', 'build', 'drop', 'break', 'drop', 'outro'],
'jazz': ['intro', 'head', 'solo', 'head', 'solo', 'bridge', 'head', 'outro'],
'classical': ['intro', 'exposition', 'development', 'recapitulation', 'coda'],
}
def __init__(self):
self.format = 'pop'
def set_format(self, format_name: str):
"""Set arrangement format"""
if format_name in self.FORMATS:
self.format = format_name
def generate_arrangement(self, total_bars: int = 32) -> List[Dict]:
"""Generate song arrangement"""
format_sections = self.FORMATS[self.format]
# Calculate bar distribution
bars_per_section = total_bars // len(format_sections)
arrangement = []
current_bar = 0
for section in format_sections:
section_data = {
'name': section,
'start_bar': current_bar,
'length': bars_per_section,
}
# Add section-specific properties
if section in ['intro', 'build']:
section_data['energy'] = 0.6
section_data['complexity'] = 'increasing'
elif section in ['verse', 'bridge']:
section_data['energy'] = 0.7
section_data['complexity'] = 'moderate'
elif section in ['chorus', 'drop']:
section_data['energy'] = 1.0
section_data['complexity'] = 'high'
elif section in ['outro', 'coda']:
section_data['energy'] = 0.4
section_data['complexity'] = 'decreasing'
arrangement.append(section_data)
current_bar += bars_per_section
return arrangement
class DynamicArrangementEngine:
"""Dynamic arrangement with real-time adaptation"""
def __init__(self):
self.sections = []
self.current_section = 0
self.energy = 0.5
def add_section(self, name: str, duration: int, energy: float):
"""Add section to arrangement"""
self.sections.append({
'name': name,
'duration': duration,
'energy': energy,
'instruments': []
})
def transition_to(self, section_name: str, transition_type: str = 'cut'):
"""Transition to new section"""
for i, s in enumerate(self.sections):
if s['name'] == section_name:
self.current_section = i
break
# Adjust energy based on transition
if transition_type == 'fade':
self.energy = self.sections[self.current_section]['energy']
elif transition_type == 'build':
self.energy = min(1.0, self.energy + 0.2)
elif transition_type == 'drop':
self.energy = max(0.3, self.energy - 0.3)
def get_current_state(self) -> Dict:
"""Get current arrangement state"""
if self.sections:
return {
'section': self.sections[self.current_section],
'energy': self.energy,
'progress': self.current_section / len(self.sections)
}
return {}
class HarmonicAnalysisAI:
"""Analyze and suggest harmonic content"""
def __init__(self):
self.key = 'C'
self.mode = 'major'
def analyze_chord(self, notes: List[int]) -> Dict:
"""Analyze chord from notes"""
if not notes:
return {'chord': 'N/A', 'quality': 'unknown', 'root': 0}
# Get root (lowest note)
root = min(notes) % 12
# Determine intervals from root
intervals = sorted([(n - root) % 12 for n in notes])
# Match to chord quality
if intervals == [0, 4, 7]:
quality = 'major'
elif intervals == [0, 3, 7]:
quality = 'minor'
elif intervals == [0, 4, 7, 11]:
quality = 'major7'
elif intervals == [0, 3, 7, 10]:
quality = 'minor7'
elif intervals == [0, 4, 7, 10]:
quality = 'dominant7'
elif intervals == [0, 4, 6]:
quality = 'augmented'
elif intervals == [0, 3, 6]:
quality = 'diminished'
else:
quality = 'unknown'
roots = ['C', 'C#', 'D', 'D#', 'E', 'F', 'F#', 'G', 'G#', 'A', 'A#', 'B']
return {
'chord': roots[root] + quality[0].upper(),
'quality': quality,
'root': root,
'intervals': intervals
}
def suggest_harmony(self, melody_notes: List[int], key: str) -> List[Dict]:
"""Suggest harmony for melody"""
suggestions = []
# Simple harmonic analysis
roots = {'C': 0, 'G': 7, 'D': 2, 'A': 9, 'E': 4, 'B': 11,
'F': 5, 'Bb': 10, 'Eb': 3, 'Ab': 8, 'Db': 1, 'Gb': 6}
key_root = roots.get(key, 0)
for note in melody_notes:
note_class = note % 12
# Suggest chords based on melody notes
if note_class in [0, 2, 4]:
suggestions.append({'chord': 'I', 'confidence': 0.9})
elif note_class in [5, 7]:
suggestions.append({'chord': 'IV', 'confidence': 0.8})
elif note_class in [7, 9, 11]:
suggestions.append({'chord': 'V', 'confidence': 0.8})
else:
suggestions.append({'chord': 'vi', 'confidence': 0.6})
return suggestions
class AdvancedAIComposer:
"""
Master AI Composer combining all AI models.
CONNECTED TO MAIN API!
"""
def __init__(self):
self.markov = MarkovChainComposer(order=2)
self.lstm = LSTMMelodyGenerator()
self.style_transfer = StyleTransferEngine()
self.chord_ai = ChordProgressionAI()
self.rhythm_ai = RhythmPatternAI(bpm=120)
self.arrangement = AutoArrangementAI()
self.dynamic = DynamicArrangementEngine()
self.harmonic = HarmonicAnalysisAI()
print(f" [OK] Advanced AI Composer initialized")
print(f" - Markov Chain Composer")
print(f" - LSTM Melody Generator")
print(f" - Style Transfer Engine")
print(f" - Chord Progression AI")
print(f" - Rhythm Pattern AI")
print(f" - Auto Arrangement AI")
print(f" - Dynamic Arrangement Engine")
print(f" - Harmonic Analysis AI")
def compose(self, style: str, key: str, bpm: int, bars: int) -> Dict:
"""Complete AI composition"""
# Set up components
self.rhythm_ai.bpm = bpm
self.rhythm_ai.set_genre(style)
self.chord_ai.set_key(key)
# Generate chord progression
chords = self.chord_ai.generate_progression(style, bars)
# Generate melody with LSTM
seed = [60, 64, 67] # C major arpeggio
melody = self.lstm.generate(seed, bars * 4, key)
# Generate rhythm
rhythm = self.rhythm_ai.generate_pattern(bars)
# Generate arrangement
arrangement = self.arrangement.generate_arrangement(bars)
return {
'chords': chords,
'melody': melody,
'rhythm': rhythm,
'arrangement': arrangement,
'key': key,
'bpm': bpm,
'style': style
}
def analyze_harmony(self, notes: List[int]) -> Dict:
"""Analyze harmonic content"""
return self.harmonic.analyze_chord(notes)
# Test function
if __name__ == "__main__":
print("\n" + "="*60)
print(" ADVANCED AI COMPOSER TEST")
print("="*60 + "\n")
composer = AdvancedAIComposer()
print("\n[1] Composing Pop Track...")
result = composer.compose('pop', 'C', 120, 8)
print(f" Chords: {len(result['chords'])} progression")
print(f" Melody: {len(result['melody'])} notes")
print(f" Arrangement: {len(result['arrangement'])} sections")
print("\n[2] Generating Jazz Pattern...")
composer.rhythm_ai.set_genre('jazz')
pattern = composer.rhythm_ai.generate_pattern(4)
print(f" Drums: {len(pattern['drums'])} events")
print(f" Bass: {len(pattern['bass'])} notes")
print("\n[3] Analyzing Harmony...")
analysis = composer.analyze_harmony([60, 64, 67])
print(f" Detected: {analysis['chord']}")
print("\n[4] Style Transfer...")
test_melody = [{'note': 60, 'start': 0, 'duration': 1, 'velocity': 0.8}]
transferred = composer.style_transfer.transfer(test_melody, 'jazz')
print(f" Transferred: {len(transferred)} notes")
print("\n" + "="*60)
print(" ALL AI COMPOSER MODELS OPERATIONAL!")
print("="*60 + "\n")