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Wayland fixes #3

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@InfernoAmaruq

Several issues with wayland:

Window can grab the mouse but it'll remain visible (must be invisible, or add a visible/invisible grab mode to x11)
Camera sens too high when grabbing mouse and moving it
Window size is dependent on resolution of window it was spawned from. I.e. If astral is spawned from a 1080p monitor but opens on a 1440p monitor (another issue, should open on the same monitor), it uses res of 1080p monitor but stretches it out, making it look pixelated. (Could by Hyprland specific though)

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