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ci: split release into SDK + Game + Editor archives, remove ChainedRu… #22

ci: split release into SDK + Game + Editor archives, remove ChainedRu…

ci: split release into SDK + Game + Editor archives, remove ChainedRu… #22

Triggered via push August 21, 2026 12:12
Status Cancelled
Total duration 3m 22s
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deploy-sdk.yml

on: push
Matrix: build
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5 errors and 13 warnings
Build SDK (ubuntu-latest)
Canceling since a higher priority waiting request for deploy-sdk-refs/heads/opengl exists
Build SDK (ubuntu-latest)
The operation was canceled.
Build SDK (windows-latest)
Canceling since a higher priority waiting request for deploy-sdk-refs/heads/opengl exists
Build SDK (windows-latest)
The operation was canceled.
Deploy SDK
Canceling since a higher priority waiting request for deploy-sdk-refs/heads/opengl exists
Build SDK (ubuntu-latest)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/setup-dotnet@v4, actions/setup-python@v5, hendrikmuhs/ccache-action@v1.2. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build SDK (ubuntu-latest): engine/scripting/managed/src/Input.cs#L9
Field 'Input.Input_IsKeyReleased_Ptr' is never assigned to, and will always have its default value
Build SDK (ubuntu-latest): engine/scripting/managed/src/Interop.cs#L20
Field 'Interop.ScriptGlue_RegisterClearAllCallback_Ptr' is never assigned to, and will always have its default value
Build SDK (ubuntu-latest): engine/scripting/managed/src/Log.cs#L12
Field 'Log.Log_Warn_Ptr' is never assigned to, and will always have its default value
Build SDK (ubuntu-latest): engine/scripting/managed/src/Input.cs#L7
Field 'Input.Input_IsKeyDown_Ptr' is never assigned to, and will always have its default value
Build SDK (ubuntu-latest): engine/scripting/managed/src/Interop.cs#L22
Field 'Interop.ScriptGlue_RegisterDestroyCallback_Ptr' is never assigned to, and will always have its default value
Build SDK (ubuntu-latest): engine/scripting/managed/src/Interop.cs#L18
Field 'Interop.ScriptGlue_RegisterRenderUICallback_Ptr' is never assigned to, and will always have its default value
Build SDK (ubuntu-latest): engine/scripting/managed/src/Interop.cs#L17
Field 'Interop.ScriptGlue_RegisterEventCallback_Ptr' is never assigned to, and will always have its default value
Build SDK (ubuntu-latest): engine/scripting/managed/src/Input.cs#L10
Field 'Input.Input_IsMouseButtonDown_Ptr' is never assigned to, and will always have its default value
Build SDK (ubuntu-latest): engine/scripting/managed/src/Input.cs#L12
Field 'Input.Input_GetMouseWheelMove_Ptr' is never assigned to, and will always have its default value
Build SDK (ubuntu-latest): engine/scripting/managed/src/Input.cs#L11
Field 'Input.Input_IsMouseButtonPressed_Ptr' is never assigned to, and will always have its default value
Build SDK (windows-latest)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/cache@v4, actions/checkout@v4, actions/setup-dotnet@v4, actions/setup-python@v5, hendrikmuhs/ccache-action@v1.2. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build SDK (windows-latest)
Saving cache failed: Error: Path Validation Error: Path(s) specified in the action for caching do(es) not exist, hence no cache is being saved.