Recoil compensation via memory writing #337
hydrophobis
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I have a working recoil correction version of
mainand I was curious what the thought is on having writing cheats? It requires some weird winapi crap (at least how I did it) but Ive been using it off/on for a few months for testing now and never had a problem.Writing is weird however and I wasn't ever able to get NtWriteVirtualMemory to work with this. Its pretty janky because CS2 seems to actually be pretty good about not allowing writes. It usually runs fine without administrator too somehow.
Other than the writing however, the rest is very simple. All it would need is a new offset and then calculate new view angles while firing. My implementation of it (which I put inside reader.cpp) is here:
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