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Once restrict height, always restrict height #245

Description

@cdemirer

Using Godot 4.6.

When you enable the "restrict height" option in a modifier, it stays that way in-game and for scene save.

Repro:

  • Open demo scene showcase.tscn.
  • Select Mushrooms.
  • Enable "restrict height" in the Create Inside (Grid) modifier.
  • Run scene (maybe optional?).
  • Disable "restrict height".
  • Run scene. Observe that the height is still restricted in-game.
  • Save and reload the scene. Observe that the height is still restricted.

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