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This repository was archived by the owner on Apr 19, 2022. It is now read-only.
Implement fighting mechanics for hunting and encounters.
Fighting should open a completely different layout (maybe even another page) with grid and fighting controls.
The grid will be filled with different obstacles and enemies. Fighting is turn-based Fallout style (if possible).
The player can escape fighting if he reaches border of the grid.
Once all enemies are defeated the player receives rewards.
Implement fighting mechanics for hunting and encounters.
Fighting should open a completely different layout (maybe even another page) with grid and fighting controls.
The grid will be filled with different obstacles and enemies. Fighting is turn-based Fallout style (if possible).
The player can escape fighting if he reaches border of the grid.
Once all enemies are defeated the player receives rewards.