Skip to content
This repository was archived by the owner on Apr 19, 2022. It is now read-only.
This repository was archived by the owner on Apr 19, 2022. It is now read-only.

Implement Sleeping #20

Description

@Gvin

The player should be able to sleep in his Camp. Sleeping replenish Energy stat. The player can select how much he is going to sleep (hours).
Having some buildings should affect sleep effectiveness (better house, better bed).
Weather also affects sleep effectiveness: better sleep on rainy weather, worse sleep when it is hot or cold.
Some buildings can negate weather effects (having campfire and bed partially negates cold, having good house and water evaporation cooler partially negates hot).

Metadata

Metadata

Assignees

Labels

enhancementNew feature or request

Projects

No projects

Relationships

None yet

Development

No branches or pull requests

Issue actions