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build(deps): 升级 com.gameframex.unity.ui.fairygui 至 3.4.2
3.4.2 修复界面居中边界处理:原生 GObject.Center() 在组件尺寸大于父容器时坐标为负导致溢出屏幕外,新增边界钳制居中(float 精度 + >=0 钳制,保留 pivotAsAnchor 锚点语义)。含 3.4.1 spine 资源类型与 UI 包版本兼容修复。 Linear: GFX-1
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Packages/manifest.json

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"com.gameframex.unity.timer": "1.3.0",
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"com.gameframex.unity.tuyoogame.yooasset": "2.9.4",
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"com.gameframex.unity.ui": "2.11.0",
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"com.gameframex.unity.ui.fairygui": "3.4.0",
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"com.gameframex.unity.ui.fairygui": "3.4.2",
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"com.gameframex.unity.ui.ugui": "2.6.0",
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"com.gameframex.unity.web": "1.4.0",
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"com.gameframex.unity.web.protobuff": "1.1.4",

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