-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathModeDescription.js
More file actions
163 lines (161 loc) · 3.74 KB
/
Copy pathModeDescription.js
File metadata and controls
163 lines (161 loc) · 3.74 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
function ModeDescription(mode) {
this.mode = mode;
this.sprite = sprites.extras["simple_button"].normal;
this.position = new Vector2(650, 570);
}
ModeDescription.prototype.draw = function () {
this.origin = new Vector2(this.sprite.width / 2, this.sprite.height / 2);
Canvas.drawImage(this.sprite, this.position, 0, this.origin, 0.9);
if (this.mode === "easy") {
Canvas.drawText(
"Slower balloons, less barriers,",
new Vector2(this.position.x - 150, this.position.y - 60),
"black",
"top",
"Comic Sans",
"25px"
);
Canvas.drawText(
"less rounds, beginner freindly :)",
new Vector2(this.position.x - 150, this.position.y - 20),
"black",
"top",
"Comic Sans",
"23px"
);
}
if (this.mode === "intermediate") {
Canvas.drawText(
"Slightly more balloons, barriers,",
new Vector2(this.position.x - 160, this.position.y - 60),
"black",
"top",
"Comic Sans",
"25px"
);
Canvas.drawText(
"and rounds.",
new Vector2(this.position.x - 150, this.position.y - 20),
"black",
"top",
"Comic Sans",
"23px"
);
}
if (this.mode === "hard") {
Canvas.drawText(
"Lots of balloons, barriers,",
new Vector2(this.position.x - 160, this.position.y - 60),
"black",
"top",
"Comic Sans",
"25px"
);
Canvas.drawText(
"and rounds. Boss has more HP.",
new Vector2(this.position.x - 150, this.position.y - 20),
"black",
"top",
"Comic Sans",
"23px"
);
Canvas.drawText(
"For more of a skilled player",
new Vector2(this.position.x - 150, this.position.y + 20),
"black",
"top",
"Comic Sans",
"23px"
);
}
if (this.mode === "apex") {
Canvas.drawText(
"Tons of balloons, barriers,",
new Vector2(this.position.x - 160, this.position.y - 60),
"black",
"top",
"Comic Sans",
"25px"
);
Canvas.drawText(
"and rounds.",
new Vector2(this.position.x - 100, this.position.y - 20),
"black",
"top",
"Comic Sans",
"23px"
);
Canvas.drawText(
"The true test of skill",
new Vector2(this.position.x - 130, this.position.y + 20),
"black",
"top",
"Comic Sans",
"23px"
);
}
if (this.mode === "armored_only") {
Canvas.drawText(
"All balloons have armor,",
new Vector2(this.position.x - 160, this.position.y - 40),
"black",
"top",
"Comic Sans",
"25px"
);
Canvas.drawText(
"needing more hits to pop.",
new Vector2(this.position.x - 150, this.position.y),
"black",
"top",
"Comic Sans",
"25px"
);
}
if (this.mode === "freeplay_mode") {
Canvas.drawText(
"Play till you lose!",
new Vector2(this.position.x - 140, this.position.y - 20),
"black",
"top",
"Comic Sans",
"35px"
);
}
if (this.mode === "no_color_mode") {
Canvas.drawText(
"All balloons are white,",
new Vector2(this.position.x - 160, this.position.y - 60),
"black",
"top",
"Comic Sans",
"25px"
);
Canvas.drawText(
"but way more balloons and",
new Vector2(this.position.x - 150, this.position.y - 20),
"black",
"top",
"Comic Sans",
"23px"
);
Canvas.drawText(
"barriers.",
new Vector2(this.position.x - 130, this.position.y + 20),
"black",
"top",
"Comic Sans",
"23px"
);
}
if (this.mode === "faster_balloons") {
Canvas.drawText(
"Balloons are 50% faster!",
new Vector2(this.position.x - 160, this.position.y - 20),
"black",
"top",
"Comic Sans",
"35px"
);
}
};