Overview
We will not be performing data processing on board of Project cricket because of the associated hardware challenges that this would create.
Therefore, project cricket must be capable of reliable data and video streaming to ground stations over distances typical of a cricket field.
Objectives
Project cricket must thus be able to stream high-resolution video data in real-time to ground stations. We should aim to achieve low-latency, high bandwidth communication over distances covering a cricket field.
Requirements
(In order of importance)
- Select a communication protocol capable of supporting real-time video streaming (e.g. Wi-Fi, LTE, etc.)
- Setup and run a test of this protocol
Resources
(Any resources which will help the implementation of this feature: documentation, links, diagrams etc)
Overview
We will not be performing data processing on board of Project cricket because of the associated hardware challenges that this would create.
Therefore, project cricket must be capable of reliable data and video streaming to ground stations over distances typical of a cricket field.
Objectives
Project cricket must thus be able to stream high-resolution video data in real-time to ground stations. We should aim to achieve low-latency, high bandwidth communication over distances covering a cricket field.
Requirements
(In order of importance)
Resources
(Any resources which will help the implementation of this feature: documentation, links, diagrams etc)