Skip to content

Anti-AFK is broken #4

Description

@santi134565

A common issue with Python server is that sometimes it fails to delete player connections, labelling returning players as ''Online'' preventing them to play on their account.

a proposed solution was a Anti-AFK which disconnected every client/player after 10 minutes of not receiving any server packet/command.

Seems like this is missing on this server?

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions