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Different keys all result in new sprites being generated, even if they're exact same. A passive routine (to be called during game pauses / etc.) combine sprites would be useful.
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Wipe all
Wipe directories keyed with a particular substring (e.g. "Castle")
Different keys all result in new sprites being generated, even if they're exact same. A passive routine (to be called during game pauses / etc.) combine sprites would be useful.
Options include...