Add option of creating effect presets(#5) and macros (predefined set of effects).
Macro can contain anything that can be used in a tag and has an alias/name that can be used instead of an effect.
Figure out how the effects should be reconcilled (if needed) if they are specified more than once.
For now they can be story-definable, ui will be added later.
Both of them are story-level, meaning they are not carried over between stories.
This may be changed later as needed, maybe just implement it as a drop-in replacer (when found, replace with configuration and then parse as usual)
Add option of creating effect presets(#5) and macros (predefined set of effects).
Macro can contain anything that can be used in a tag and has an alias/name that can be used instead of an effect.
Figure out how the effects should be reconcilled (if needed) if they are specified more than once.
For now they can be story-definable, ui will be added later.
Both of them are story-level, meaning they are not carried over between stories.
This may be changed later as needed, maybe just implement it as a drop-in replacer (when found, replace with configuration and then parse as usual)