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using System;
using System.Collections.Generic;
using System.Text;
using System.Net;
using System.Net.Sockets;
using SkyCoop;
#if (!DEDICATED)
using MelonLoader;
#endif
namespace GameServer
{
class Server
{
public static int MaxPlayers { get; private set; }
public static int Port { get; private set; }
public static Dictionary<int, Client> clients = new Dictionary<int, Client>();
public static Dictionary<int, string> p2pclients = new Dictionary<int, string>();
public delegate void PacketHandler(int _fromClient, Packet _packet);
public static Dictionary<int, PacketHandler> packetHandlers;
public static bool UsingSteamWorks = false;
public static UdpClient udpListener;
public static void Log(string TXT, Shared.LoggerColor Color = Shared.LoggerColor.White)
{
#if (!DEDICATED)
MelonLogger.Msg(MyMod.ConvertLoggerColor(Color),TXT);
#else
Logger.Log(TXT, Color);
#endif
}
public static void Start(int _maxPlayers, int _port = 26950)
{
MaxPlayers = _maxPlayers;
MyMod.MaxPlayers = MaxPlayers;
Port = _port;
Log("Starting server...");
InitializeServerData();
udpListener = new UdpClient(Port);
udpListener.BeginReceive(UDPReceiveCallback, null);
Log($"Server started on port {Port}.");
MPStats.Start();
#if(!DEDICATED)
MPStats.AddPlayer(MPSaveManager.GetSubNetworkGUID(), MyMod.MyChatName);
#endif
}
public static void StartSteam(int _maxPlayers, string[] whitelist = null)
{
#if(!DEDICATED)
MPSaveManager.LoadNonUnloadables();
MaxPlayers = _maxPlayers;
MyMod.MaxPlayers = MaxPlayers;
Log("[SteamWorks.NET] Starting multiplayer...");
InitializeServerData();
UsingSteamWorks = true;
Shared.InitAllPlayers(); // Prepare players objects based on amount of max players
MyMod.iAmHost = true;
MyMod.OverridedHourse = GameManager.GetTimeOfDayComponent().GetHour();
MyMod.OverridedMinutes = GameManager.GetTimeOfDayComponent().GetMinutes();
MyMod.OveridedTime = MyMod.OverridedHourse + ":" + MyMod.OverridedMinutes;
MyMod.NeedSyncTime = true;
//MyMod.LoadAllDropsForScene();
//MyMod.LoadAllOpenableThingsForScene();
MyMod.DisableOriginalAnimalSpawns(true);
MyMod.SetFixedSpawn();
MyMod.KillConsole();
SteamConnect.Main.SetLobbyServer();
SteamConnect.Main.SetLobbyState("Playing");
Log("Server has been runned with InGame time: " + GameManager.GetTimeOfDayComponent().GetHour() + ":" + GameManager.GetTimeOfDayComponent().GetMinutes() + " seed " + GameManager.m_SceneTransitionData.m_GameRandomSeed);
MPStats.Start();
MPStats.AddPlayer(MPSaveManager.GetSubNetworkGUID(), MyMod.MyChatName);
#endif
}
private static void UDPReceiveCallback(IAsyncResult _result)
{
try
{
IPEndPoint _clientEndPoint = new IPEndPoint(IPAddress.Any, 0);
byte[] _data = null;
try
{
_data = udpListener.EndReceive(_result, ref _clientEndPoint);
}
catch (System.Net.Sockets.SocketException)
{
udpListener.BeginReceive(UDPReceiveCallback, null);
return;
}
if (_data == null)
{
return;
}
udpListener.BeginReceive(UDPReceiveCallback, null);
if (_data.Length < 4)
{
return;
}
using (Packet _packet = new Packet(_data))
{
int _clientId = _packet.ReadInt();
string SubNetworkGUID = "";
if(_clientId != -2 && _clientId != -1)
{
if (_packet.UnreadLength() > 12)
{
SubNetworkGUID = _packet.ReadString();
string Reason;
if (MPSaveManager.BannedUsers.TryGetValue(SubNetworkGUID, out Reason))
{
if (string.IsNullOrEmpty(Reason))
{
ServerSend.KICKMESSAGE(_clientEndPoint, "You has been banned from the server.");
return;
} else
{
ServerSend.KICKMESSAGE(_clientEndPoint, "You has been banned from the server." + "\nReason: " + Reason);
return;
}
}
} else
{
Log("Client without SubNetworkGUID trying to connect, rejecting, _clientId " + _clientId);
ServerSend.KICKMESSAGE(_clientEndPoint, "Your version of the mod, isn't supported\nHost using version " + MyMod.BuildInfo.Version);
return;
}
if (MyMod.DebugTrafficCheck)
{
Log("[DebugTrafficCheck] _clientId " + _clientId);
Log("[DebugTrafficCheck] SubNetworkGUID " + SubNetworkGUID);
}
}
if (_clientId == 0)
{
int freeSlot = 1;
bool ReConnection = false;
Log("[UDP] Checking all slots for " + _clientEndPoint.Address.ToString() +" subnetwork GUID "+ SubNetworkGUID);
for (int i = 1; i <= MaxPlayers; i++)
{
if (clients[i].udp != null && clients[i].udp.endPoint != null && clients[i].udp.endPoint.Address.ToString() == _clientEndPoint.Address.ToString() && SubNetworkGUID == clients[i].SubNetworkGUID)
{
ReConnection = true;
clients[i].RCON = false;
Log("[UDP] Reconnecting " + _clientEndPoint.Address +" " + clients[i].SubNetworkGUID + " as client " + i);
clients[i].TimeOutTime = 0;
clients[i].udp.endPoint = null;
freeSlot = i;
if (MyMod.playersData[i] != null)
{
MyMod.playersData[i].m_FirstBoot = false;
}
break;
}
}
if (ReConnection == false)
{
Log("[UDP] Got new connection " + _clientEndPoint.Address + " subnetwork GUID " + SubNetworkGUID);
for (int i = 1; i <= MaxPlayers; i++)
{
if (clients[i].udp.endPoint == null)
{
clients[i].RCON = false;
Log("[UDP] Here an empty slot " + i);
freeSlot = i;
if (MyMod.playersData[i] != null)
{
MyMod.playersData[i].m_FirstBoot = false;
}
break;
}
}
}
_clientId = freeSlot;
}else if(_clientId == -1)
{
Log("[RCON] Request by " + _clientEndPoint.Address.ToString());
if(_packet.UnreadLength() > 4)
{
string RCONPass = _packet.ReadString();
if(RCONPass == MyMod.RCON)
{
if (_packet.UnreadLength() > 4)
{
string RCONCommand = _packet.ReadUnicodeString();
string CallBack = Shared.ExecuteCommand(RCONCommand, -1);
ServerSend.RCONSENDSTRING(_clientEndPoint, CallBack);
}
} else
{
ServerSend.RCONSENDSTRING(_clientEndPoint, "Request rejected!");
}
}
return;
}else if(_clientId == -2)
{
ServerSend.PINGSERVER(_clientEndPoint);
return;
}
if (clients[_clientId].udp.endPoint == null)
{
// If this is a new connection
clients[_clientId].SubNetworkGUID = SubNetworkGUID;
clients[_clientId].udp.Connect(_clientEndPoint);
return;
}
if (clients[_clientId].udp.endPoint.ToString() == _clientEndPoint.ToString())
{
// Ensures that the client is not being impersonated by another by sending a false clientID
clients[_clientId].udp.HandleData(_packet);
}
}
}
catch (Exception _ex)
{
Log($"Error receiving UDP data: {_ex}");
}
}
public static void SendUDPData(IPEndPoint _clientEndPoint, Packet _packet, bool IgnoreReady = true)
{
try
{
if (_clientEndPoint != null)
{
udpListener.BeginSend(_packet.ToArray(), _packet.Length(), _clientEndPoint, null, null);
}
}
catch (Exception _ex)
{
Log($"Error sending data to {_clientEndPoint} via UDP: {_ex}");
}
}
public static void SendP2PData(string _client, Packet _packet)
{
#if (!DEDICATED)
if(_client != "")
{
if(UsingSteamWorks == true && SteamConnect.CanUseSteam == true)
{
SteamConnect.Main.SendUDPData(_packet, _client);
}
}
#endif
}
public static string GetMACByID(int ID)
{
if(ID == 0)
{
return MPSaveManager.GetSubNetworkGUID();
}
Client c;
if(clients.TryGetValue(ID, out c))
{
return c.SubNetworkGUID;
}
return "";
}
public static List<string> GetMACsOfPlayers()
{
List<string> All = new List<string>();
#if (!DEDICATED)
All.Add(MPSaveManager.GetSubNetworkGUID());
#endif
for (int i = 1; i <= MaxPlayers; i++)
{
if (clients[i].IsBusy())
{
All.Add(clients[i].SubNetworkGUID);
}
}
return All;
}
public static int GetIDByMAC(string MAC)
{
if (MAC == MPSaveManager.GetSubNetworkGUID())
{
return 0;
}
foreach (var item in clients)
{
if(item.Value.SubNetworkGUID == MAC)
{
return item.Key;
}
}
return -1;
}
private static void InitializeServerData()
{
for (int i = 1; i <= MaxPlayers; i++)
{
clients.Add(i, new Client(i));
}
if (MyMod.DedicatedServerAppMode)
{
clients.Add(MaxPlayers+1, new Client(MaxPlayers + 1));
}
packetHandlers = new Dictionary<int, PacketHandler>()
{
{ (int)ClientPackets.welcomeReceived, ServerHandle.WelcomeReceived },
{ (int)ClientPackets.XYZ, ServerHandle.XYZ },
{ (int)ClientPackets.XYZW, ServerHandle.XYZW },
{ (int)ClientPackets.BLOCK, ServerHandle.BLOCK },
{ (int)ClientPackets.XYZDW, ServerHandle.XYZDW },
{ (int)ClientPackets.LEVELID, ServerHandle.LEVELID },
{ (int)ClientPackets.GOTITEM, ServerHandle.GOTITEM },
{ (int)ClientPackets.GAMETIME, ServerHandle.GAMETIME},
{ (int)ClientPackets.LIGHTSOURCENAME, ServerHandle.LIGHTSOURCENAME},
{ (int)ClientPackets.LIGHTSOURCE, ServerHandle.LIGHTSOURCE},
{ (int)ClientPackets.ANIMSTATE, ServerHandle.ANIMSTATE},
{ (int)ClientPackets.SLEEPHOURS, ServerHandle.SLEEPHOURS},
{ (int)ClientPackets.SYNCWEATHER, ServerHandle.SYNCWEATHER},
{ (int)ClientPackets.REVIVE, ServerHandle.REVIVE},
{ (int)ClientPackets.REVIVEDONE, ServerHandle.REVIVEDONE},
{ (int)ClientPackets.ANIMALSYNCTRIGG, ServerHandle.ANIMALSYNCTRIGG},
{ (int)ClientPackets.DARKWALKERREADY, ServerHandle.DARKWALKERREADY},
{ (int)ClientPackets.WARDISACTIVE, ServerHandle.WARDISACTIVE},
{ (int)ClientPackets.REQUESTDWREADYSTATE, ServerHandle.REQUESTDWREADYSTATE},
{ (int)ClientPackets.DWCOUNTDOWN, ServerHandle.DWCOUNTDOWN},
{ (int)ClientPackets.SHOOTSYNC, ServerHandle.SHOOTSYNC},
{ (int)ClientPackets.PIMPSKILL, ServerHandle.PIMPSKILL},
{ (int)ClientPackets.HARVESTINGANIMAL, ServerHandle.HARVESTINGANIMAL},
{ (int)ClientPackets.DONEHARVASTING, ServerHandle.DONEHARVASTING},
{ (int)ClientPackets.BULLETDAMAGE, ServerHandle.BULLETDAMAGE},
{ (int)ClientPackets.MULTISOUND, ServerHandle.MULTISOUND},
{ (int)ClientPackets.CONTAINEROPEN, ServerHandle.CONTAINEROPEN},
{ (int)ClientPackets.LUREPLACEMENT, ServerHandle.LUREPLACEMENT},
{ (int)ClientPackets.LUREISACTIVE, ServerHandle.LUREISACTIVE},
{ (int)ClientPackets.ALIGNANIMAL, ServerHandle.ALIGNANIMAL},
{ (int)ClientPackets.ASKFORANIMALPROXY, ServerHandle.ASKFORANIMALPROXY},
{ (int)ClientPackets.CARRYBODY, ServerHandle.CARRYBODY},
{ (int)ClientPackets.BODYWARP, ServerHandle.BODYWARP},
{ (int)ClientPackets.ANIMALDELETE, ServerHandle.ANIMALDELETE},
{ (int)ClientPackets.KEEPITALIVE, ServerHandle.KEEPITALIVE},
{ (int)ClientPackets.EQUIPMENT, ServerHandle.EQUIPMENT},
{ (int)ClientPackets.CHAT, ServerHandle.CHAT},
{ (int)ClientPackets.CONNECTSTEAM, ServerHandle.CONNECTSTEAM},
{ (int)ClientPackets.CHANGENAME, ServerHandle.CHANGENAME},
{ (int)ClientPackets.CLOTH, ServerHandle.CLOTH},
{ (int)ClientPackets.ASKSPAWNDATA, ServerHandle.ASKSPAWNDATA},
{ (int)ClientPackets.LEVELGUID, ServerHandle.LEVELGUID},
{ (int)ClientPackets.FURNBROKEN, ServerHandle.FURNBROKEN},
{ (int)ClientPackets.FURNBREAKINGGUID, ServerHandle.FURNBREAKINGGUID},
{ (int)ClientPackets.FURNBREAKINSTOP, ServerHandle.FURNBREAKINSTOP},
{ (int)ClientPackets.GEARPICKUP, ServerHandle.GEARPICKUP},
{ (int)ClientPackets.ROPE, ServerHandle.ROPE},
{ (int)ClientPackets.CONSUME, ServerHandle.CONSUME},
{ (int)ClientPackets.STOPCONSUME, ServerHandle.STOPCONSUME},
{ (int)ClientPackets.HEAVYBREATH, ServerHandle.HEAVYBREATH},
{ (int)ClientPackets.BLOODLOSTS, ServerHandle.BLOODLOSTS},
{ (int)ClientPackets.APPLYACTIONONPLAYER, ServerHandle.APPLYACTIONONPLAYER},
{ (int)ClientPackets.DONTMOVEWARNING, ServerHandle.DONTMOVEWARNING},
{ (int)ClientPackets.INFECTIONSRISK, ServerHandle.INFECTIONSRISK},
{ (int)ClientPackets.CONTAINERINTERACT, ServerHandle.CONTAINERINTERACT},
{ (int)ClientPackets.HARVESTPLANT, ServerHandle.HARVESTPLANT},
{ (int)ClientPackets.SELECTEDCHARACTER, ServerHandle.SELECTEDCHARACTER},
{ (int)ClientPackets.ADDSHELTER, ServerHandle.ADDSHELTER},
{ (int)ClientPackets.REMOVESHELTER, ServerHandle.REMOVESHELTER},
{ (int)ClientPackets.USESHELTER, ServerHandle.USESHELTER},
{ (int)ClientPackets.FIRE, ServerHandle.FIRE},
{ (int)ClientPackets.CUSTOM, ServerHandle.CUSTOM},
{ (int)ClientPackets.GOTITEMSLICE, ServerHandle.GOTITEMSLICE},
{ (int)ClientPackets.VOICECHAT, ServerHandle.VOICECHAT},
{ (int)ClientPackets.SLICEDBYTES, ServerHandle.SLICEDBYTES},
{ (int)ClientPackets.ANIMALDAMAGE, ServerHandle.ANIMALDAMAGE},
{ (int)ClientPackets.FIREFUEL, ServerHandle.FIREFUEL},
{ (int)ClientPackets.DROPITEM, ServerHandle.DROPITEM},
{ (int)ClientPackets.GOTDROPSLICE, ServerHandle.GOTDROPSLICE},
{ (int)ClientPackets.REQUESTPICKUP, ServerHandle.REQUESTPICKUP},
{ (int)ClientPackets.REQUESTDROPSFORSCENE, ServerHandle.REQUESTDROPSFORSCENE},
{ (int)ClientPackets.REQUESTPLACE, ServerHandle.REQUESTPLACE},
{ (int)ClientPackets.GOTCONTAINERSLICE, ServerHandle.GOTCONTAINERSLICE},
{ (int)ClientPackets.REQUESTOPENCONTAINER, ServerHandle.REQUESTOPENCONTAINER},
{ (int)ClientPackets.CHANGEAIM, ServerHandle.CHANGEAIM},
{ (int)ClientPackets.USEOPENABLE, ServerHandle.USEOPENABLE},
{ (int)ClientPackets.TRYDIAGNISISPLAYER, ServerHandle.TRYDIAGNISISPLAYER},
{ (int)ClientPackets.SENDMYAFFLCTIONS, ServerHandle.SENDMYAFFLCTIONS},
{ (int)ClientPackets.CUREAFFLICTION, ServerHandle.CUREAFFLICTION},
{ (int)ClientPackets.ANIMALTEST, ServerHandle.ANIMALTEST},
{ (int)ClientPackets.ANIMALKILLED, ServerHandle.ANIMALKILLED},
{ (int)ClientPackets.REQUESTANIMALCORPSE, ServerHandle.REQUESTANIMALCORPSE},
{ (int)ClientPackets.QUARTERANIMAL, ServerHandle.QUARTERANIMAL},
{ (int)ClientPackets.ANIMALAUDIO, ServerHandle.ANIMALAUDIO},
{ (int)ClientPackets.PICKUPRABBIT, ServerHandle.PICKUPRABBIT},
{ (int)ClientPackets.RELEASERABBIT, ServerHandle.RELEASERABBIT},
{ (int)ClientPackets.HITRABBIT, ServerHandle.HITRABBIT},
{ (int)ClientPackets.CHANGEDFREQUENCY, ServerHandle.CHANGEDFREQUENCY},
{ (int)ClientPackets.MELEESTART, ServerHandle.MELEESTART},
{ (int)ClientPackets.TRYBORROWGEAR, ServerHandle.TRYBORROWGEAR},
{ (int)ClientPackets.ADDDEATHCONTAINER, ServerHandle.ADDDEATHCONTAINER},
{ (int)ClientPackets.DEATHCREATEEMPTYNOW, ServerHandle.DEATHCREATEEMPTYNOW},
{ (int)ClientPackets.SPAWNREGIONBANCHECK, ServerHandle.SPAWNREGIONBANCHECK},
{ (int)ClientPackets.CHALLENGETRIGGER, ServerHandle.CHALLENGETRIGGER},
{ (int)ClientPackets.RCONCOMMAND, ServerHandle.RCONCOMMAND},
{ (int)ClientPackets.ADDDOORLOCK, ServerHandle.ADDDOORLOCK},
{ (int)ClientPackets.TRYOPENDOOR, ServerHandle.TRYOPENDOOR},
{ (int)ClientPackets.LOCKPICK, ServerHandle.LOCKPICK},
{ (int)ClientPackets.VERIFYSAVE, ServerHandle.VERIFYSAVE},
{ (int)ClientPackets.SAVEHASH, ServerHandle.SAVEHASH},
{ (int)ClientPackets.FORCELOADING, ServerHandle.FORCELOADING},
{ (int)ClientPackets.REQUESTLOCKSMITH, ServerHandle.REQUESTLOCKSMITH},
{ (int)ClientPackets.APPLYTOOLONBLANK, ServerHandle.APPLYTOOLONBLANK},
{ (int)ClientPackets.LETENTER, ServerHandle.LETENTER},
{ (int)ClientPackets.PEEPHOLE, ServerHandle.PEEPHOLE},
{ (int)ClientPackets.KNOCKKNOCK, ServerHandle.KNOCKKNOCK},
{ (int)ClientPackets.RESTART, ServerHandle.RESTART},
{ (int)ClientPackets.WEATHERVOLUNTEER, ServerHandle.WEATHERVOLUNTEER},
{ (int)ClientPackets.REREGISTERWEATHER, ServerHandle.REREGISTERWEATHER},
{ (int)ClientPackets.CHANGECONTAINERSTATE, ServerHandle.CHANGECONTAINERSTATE},
{ (int)ClientPackets.TRIGGEREMOTE, ServerHandle.TRIGGEREMOTE},
{ (int)ClientPackets.PHOTOREQUEST, ServerHandle.PHOTOREQUEST},
{ (int)ClientPackets.GOTPHOTOSLICE, ServerHandle.GOTPHOTOSLICE},
{ (int)ClientPackets.STARTEXPEDITION, ServerHandle.STARTEXPEDITION},
{ (int)ClientPackets.ACCEPTEXPEDITIONINVITE, ServerHandle.ACCEPTEXPEDITIONINVITE},
{ (int)ClientPackets.REQUESTEXPEDITIONINVITES, ServerHandle.REQUESTEXPEDITIONINVITES},
{ (int)ClientPackets.CREATEEXPEDITIONINVITE, ServerHandle.CREATEEXPEDITIONINVITE},
{ (int)ClientPackets.ADDROCKCACH, ServerHandle.ADDROCKCACH},
{ (int)ClientPackets.REMOVEROCKCACH, ServerHandle.REMOVEROCKCACH},
{ (int)ClientPackets.REMOVEROCKCACHFINISHED, ServerHandle.REMOVEROCKCACHFINISHED},
{ (int)ClientPackets.CHARCOALDRAW, ServerHandle.CHARCOALDRAW},
{ (int)ClientPackets.CHATCOMMAND, ServerHandle.CHATCOMMAND},
{ (int)ClientPackets.REQUESTCONTAINERSTATE, ServerHandle.REQUESTCONTAINERSTATE},
{ (int)ClientPackets.INTERACTIONDONE, ServerHandle.INTERACTIONDONE},
{ (int)ClientPackets.REMOVEOBJECTGROUP, ServerHandle.REMOVEOBJECTGROUP},
{ (int)ClientPackets.REQUESTSPECIALEXPEDITION, ServerHandle.REQUESTSPECIALEXPEDITION},
{ (int)ClientPackets.PICKUPSPECAILITEM, ServerHandle.PICKUPSPECAILITEM},
{ (int)ClientPackets.REQUESTSPECIALITEMS, ServerHandle.REQUESTSPECIALITEMS},
{ (int)ClientPackets.ANIMALDESTORYGEAR, ServerHandle.ANIMALDESTORYGEAR},
{ (int)ClientPackets.ANIMALBITECORPSE, ServerHandle.ANIMALBITECORPSE},
};
Log("Initialized packets.");
}
}
}