Changes made should not be tied to individual save files, and instead be global. Having to rebalance the charms each time you want to start a new game is a hassle.
If this is impossible for technical reasons, a good workaround would be to use a config.ini file which the user would edit, and the mod would then set its settings according to the .ini file.
Changes made should not be tied to individual save files, and instead be global. Having to rebalance the charms each time you want to start a new game is a hassle.
If this is impossible for technical reasons, a good workaround would be to use a config.ini file which the user would edit, and the mod would then set its settings according to the .ini file.