-
Notifications
You must be signed in to change notification settings - Fork 5
Expand file tree
/
Copy pathDirectory.Build.props
More file actions
41 lines (41 loc) · 1.9 KB
/
Copy pathDirectory.Build.props
File metadata and controls
41 lines (41 loc) · 1.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
<Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<Deterministic>true</Deterministic>
<PathMap>$(MSBuildThisFileDirectory)=/_/</PathMap>
<DebugType Condition="'$(Configuration)' == 'Release'">embedded</DebugType>
<VersionPrefix>0.3.0</VersionPrefix>
<VersionSuffix>alpha.4</VersionSuffix>
<Authors>Eric Sun</Authors>
<Company>Eric Sun</Company>
<Copyright>Copyright © 2026 Eric Sun</Copyright>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageReadmeFile>README.md</PackageReadmeFile>
<PackageProjectUrl>https://github.com/EricSun0218/OpenGameAgent</PackageProjectUrl>
<RepositoryUrl>https://github.com/EricSun0218/OpenGameAgent.git</RepositoryUrl>
<RepositoryType>git</RepositoryType>
<PackageTags>game-ai;ai-agents;agent-runtime;llm;npc-ai;multi-agent;tool-calling;game-development;godot;unity;csharp;dotnet</PackageTags>
<PackageRequireLicenseAcceptance>false</PackageRequireLicenseAcceptance>
<PublishRepositoryUrl>true</PublishRepositoryUrl>
<NuGetAudit Condition="'$(NuGetAudit)' == ''">true</NuGetAudit>
<NuGetAuditMode Condition="'$(NuGetAuditMode)' == ''">all</NuGetAuditMode>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<RestoreLockedMode Condition="'$(CI)' == 'true'">true</RestoreLockedMode>
<ContinuousIntegrationBuild Condition="'$(CI)' == 'true'">true</ContinuousIntegrationBuild>
</PropertyGroup>
<ItemGroup Condition="'$(IsPackable)' != 'false'">
<None
Include="$(MSBuildThisFileDirectory)docs\nuget-package-readme.md"
Pack="true"
PackagePath="README.md"
Visible="false" />
<None
Include="$(MSBuildThisFileDirectory)LICENSE"
Pack="true"
PackagePath=""
Visible="false" />
</ItemGroup>
</Project>