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190 lines (136 loc) · 7.69 KB
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<?xml version="1.0" encoding="utf-8"?>
<project>
<!-- _________________________ Application Settings _________________________ -->
<app title="Funkin' OS" file="funkOS" packageName="com.eggu.aeroengine" package="com.eggu.aeroengine" main="Main" version="0.2.8" company="Eggu" />
<!--Switch Export with Unique ApplicationID and Icon-->
<set name="APP_ID" value="0x0100f6c013bbc000" />
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
<!-- <app preloader="Preloader" resizable="true" /> -->
<app preloader="flixel.system.FlxPreloader" />
<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
<set name="SWF_VERSION" value="11.8" />
<!-- ____________________________ Window Settings ___________________________ -->
<!--These window settings apply to all targets-->
<window width="1280" height="720" fps="" background="#000000" hardware="true" vsync="false" />
<!--HTML5-specific-->
<window if="html5" resizable="true" />
<!--Desktop-specific-->
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" vsync="false"/>
<!--Mobile-specific-->
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" resizable="false"/>
<!--Switch-specific-->
<window if="switch" orientation="landscape" fullscreen="true" width="0" height="0" resizable="true" />
<!-- _____________________________ Path Settings ____________________________ -->
<set name="BUILD_DIR" value="export/debug" if="debug" />
<set name="BUILD_DIR" value="export/release" unless="debug" />
<set name="BUILD_DIR" value="export/32bit" if="32bits" />
<classpath name="source" />
<!-- PSYCH ENGINE CUSTOMIZATION -->
<define name="VIDEOS_ALLOWED" if="web || windows" unless="32bits"/>
<define name="ENGINE_WATERMARKS"/> <!-- DELETE THIS TO REMOVE WATERMARKS/DEV NAMES ON TITLE SCREEN -->
<define name="TITLE_SCREEN_EASTER_EGG" if="officialBuild"/> <!-- DELETE THE if="officialBuild" for enabling this on an unofficial build -->
<define name="CRASH_HANDLER" if="desktop release" />
<assets path="assets/preload" rename="assets" exclude="*.ogg" if="web"/>
<assets path="assets/preload" rename="assets" exclude="*.mp3" unless="web"/>
<assets path="assets/ui"/>
<assets path="assets/silly"/>
<!-- DONT ENABLE THIS -->
<define name="CHECK_FOR_UPDATES" if="desktop officialBuild"/>
<!-- <define name="PRELOAD_ALL" /> -->
<define name="PRELOAD_ALL" unless="web" />
<define name="NO_PRELOAD_ALL" unless="PRELOAD_ALL"/>
<library name="videos" preload="true" />
<section if="PRELOAD_ALL">
<library name="songs" preload="true" />
<library name="shared" preload="true" />
<library name="ui" preload="true" />
</section>
<section if="NO_PRELOAD_ALL">
<library name="songs" preload="true" />
<library name="shared" preload="false" />
<library name="ui" preload="true" />
</section>
<library name="silly" preload="true" />
<assets path="assets/videos" library="videos" if="VIDEOS_ALLOWED"/>
<assets path="assets/songs" library="songs" exclude="*.ogg" if="web"/>
<assets path="assets/songs" library="songs" exclude="*.mp3" unless="web"/>
<assets path="assets/shared" library="shared" exclude="*.ogg" if="web"/>
<assets path="assets/shared" library="shared" exclude="*.mp3" unless="web"/>
<assets path="assets/ui" library="ui" exclude="*.ogg" if="web"/>
<assets path="assets/ui" library="ui" exclude="*.mp3" unless="web"/>
<assets path="assets/silly" library="silly" exclude="*.mp3" unless="web"/>
<assets path='art/readme.txt' rename='do NOT readme.txt' />
<assets path="assets/fonts" embed='true'/>
<!-- _______________________________ Libraries ______________________________ -->
<haxelib name="flixel" />
<haxelib name="actuate" />
<haxedev set='webgl' />
<!--In case you want to use the addons package-->
<haxelib name="flixel-addons" />
<haxelib name="hscript" />
<define name="hscriptPos" />
<!--In case you want to use the ui package-->
<haxelib name="flixel-ui" />
<haxelib name="hxvlc" if="cpp"/>
<haxelib name="faxe" if='switch'/>
<!--<haxelib name="polymod"/> -->
<haxelib name="discord_rpc" if="desktop"/>
<!-- <haxelib name="hxcpp-debug-server" if="desktop"/> -->
<!-- <haxelib name="markdown" /> -->
<!-- <haxelib name="HtmlParser" /> -->
<!--In case you want to use nape with flixel-->
<!--<haxelib name="nape-haxe4" />-->
<!-- ______________________________ Haxedefines _____________________________ -->
<!--Enable the Flixel core recording system-->
<!--<haxedef name="FLX_RECORD" />-->
<!--Disable the right and middle mouse buttons-->
<!-- <haxedef name="FLX_NO_MOUSE_ADVANCED" /> -->
<!--Disable the native cursor API on Flash-->
<!--<haxedef name="FLX_NO_NATIVE_CURSOR" />-->
<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game-->
<!-- <haxedef name="FLX_NO_MOUSE" if="mobile" /> -->
<!-- <haxedef name="FLX_NO_KEYBOARD" if="mobile" /> -->
<!-- <haxedef name="FLX_NO_TOUCH" if="desktop" /> -->
<!--<haxedef name="FLX_NO_GAMEPAD" />-->
<!--Disable the Flixel core sound tray-->
<!--<haxedef name="FLX_NO_SOUND_TRAY" />-->
<!--Disable the Flixel sound management code-->
<!--<haxedef name="FLX_NO_SOUND_SYSTEM" />-->
<!--Disable the Flixel core focus lost screen-->
<!--Allow working memory greater than 1 Gig-->
<haxedef name="HXCPP_GC_BIG_BLOCKS"/>
<!-- Show debug traces for hxCodec -->
<haxedef name="HXC_DEBUG_TRACE" if="debug" />
<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
<haxedef name="FLX_NO_DEBUG" unless="debug" />
<!--Enable this for Nape release builds for a serious peformance improvement-->
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
<!--Used for Izzy Engine's crash handler-->
<haxedef name="HXCPP_CHECK_POINTER" if="CRASH_HANDLER" />
<haxedef name="HXCPP_STACK_LINE" if="CRASH_HANDLER" />
<!--Disable haxe / flixel deprecation warnings in terminal-->
<haxedef name="no_deprecation_warnings" />
<!-- FunkOS flags -->
<!-- <haxedef name="noDesktop"/> -->
<!--aero flags!-->
<!--This is the searchbar on the freeplay screen! Smaller mods dont need this, so you can choose to omit it!-->
<haxedef name="FreeplaySearch" />
<!--This is the custom mouse bundled with the engine! Ty for the art sno ur so cool-->
<haxedef name="AeroMouse" />
<!--This is the Gameplay Events, disabling this may break some core features so proceed with caution!-->
<haxedef name="AeroEvents" />
<!--This flag will allow the credits state to size icons to be the right size, aka, always 75 pixels in width/height! May lag in higher numbers of credits, or on lower end systems-->
<haxedef name="Autosize_Icons"/>
<!--Disabled for your own good! Enable this and some funny, rather unoptimzied, yet funny, stuff will occur.-->
<!--haxedef name="Silliness"/-->
<!--disabling this will not let users access or use the Pure Chart feature. removing this cuts down on If statements but obv removes the pure chart.
It will still be an option in the settings though, with a warnign that it does nothing in the build./-->
<haxedef name="Pure_Chart_Allowed"/>
<!-- _________________________________ Custom _______________________________ -->
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
<icon path="art/icon16.png" size='16'/>
<icon path="art/icon32.png" size='32'/>
<icon path="art/icon64.png" size='64'/>
<icon path="art/iconOG.png" />
</project>