Skip to content

easiest fucking way to fix unnoclip #431

Description

@Zo5yn

unnoclip has this line:

for _, child in pairs(speaker.Character:GetDescendants()) do
	if child:IsA("BasePart") and child.CanCollide == true and child.Name ~= floatName then
		child.CanCollide = true
	end
end

shouldnt it be

for _, child in pairs(speaker.Character:GetDescendants()) do
	if child:IsA("BasePart") and child.CanCollide == false and child.Name ~= floatName then
		child.CanCollide = true
	end
end

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions