Config works however picking false color leads to an error and Maya does not display false color.
// Error: line 0: Failed to set view transform False Color: Singular Matrix can't be inverted..
Quoting out
- ! {matrix: [0.2658180370250449, 0.59846986045365, 0.1357121025213052, 0, 0.2658180370250449, 0.59846986045365, 0.1357121025213052, 0, 0.2658180370250449, 0.59846986045365, 0.1357121025213052, 0, 0, 0, 0, 1]}
Fixes the error and allows maya to display false color, but ofcourse breaks FalseColor.
These are things im encountering while trying to expand this configuration for production
https://github.com/Joegenco/PixelManager
Config works however picking false color leads to an error and Maya does not display false color.
// Error: line 0: Failed to set view transform False Color: Singular Matrix can't be inverted..
Quoting out
- ! {matrix: [0.2658180370250449, 0.59846986045365, 0.1357121025213052, 0, 0.2658180370250449, 0.59846986045365, 0.1357121025213052, 0, 0.2658180370250449, 0.59846986045365, 0.1357121025213052, 0, 0, 0, 0, 1]}
Fixes the error and allows maya to display false color, but ofcourse breaks FalseColor.
These are things im encountering while trying to expand this configuration for production
https://github.com/Joegenco/PixelManager